Character can now move interactively

This commit is contained in:
2024-02-16 15:48:22 -05:00
parent abb967f20b
commit 89fcb6bf8d
8 changed files with 75 additions and 8 deletions

View File

@@ -259,7 +259,15 @@ public:
//
bool Changed;
// Autofinish parameters.
//
bool AutoFinish;
FString AutoFinishAction;
FVector AutoFinishXYZ;
private:
bool MatchesAutoFinish(const FlxAnimationStep &step);
public:
// Construct a tracker.
//
@@ -278,6 +286,14 @@ public:
//
void Update(std::string_view encqueue);
// Auto-finish animation.
//
// Next time 'update' is called, we will check for the presence
// of a new animation matching these parameters. If there is
// one, it is automatically marked 'finished'.
//
void SetAutoFinish(const FString &action, const FVector &xyz);
// Get the current blueprint name, as a string.
//
FString GetCurrentBlueprintName();