Character can now move interactively

This commit is contained in:
2024-02-16 15:48:22 -05:00
parent abb967f20b
commit 89fcb6bf8d
8 changed files with 75 additions and 8 deletions

View File

@@ -37,14 +37,19 @@ private:
// This event is used to wake up the thread.
//
// This is an auto-reset event, meaning that each time we
// call trigger, the background thread is gated exactly once.
//
// Normally, this means we want the worker to run the task
// once. But if ThreadStopRequested is true, it means we
// want the thread to exit.
//
FEvent* CallEvent;
// This event is used when the thread is done
// with its work.
// This event is used when the thread is done with its work.
//
// This is not an auto-reset event. This event stays triggered
// whenever the background thread is not running.
//
FEvent* ReturnEvent;