Added new 'type' function, other mods
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@@ -48,34 +48,23 @@ void LuaConsole::add(std::string line) {
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raw_input_ += line;
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raw_input_ += '\n';
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lines_ += 1;
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char cmd = raw_input_[0];
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// All commands are a single character.
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if ((raw_input_[1] != ' ')&&(raw_input_[1] != '\n')) {
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action_ = DO_SYNTAX;
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syntax_ = "Commands are a single character followed by arguments";
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return;
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}
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// Analyze non-lua commands.
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if ((cmd != 'r') && (cmd != 'l')) {
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lua_expression_ = "";
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if (lines_ == 1) {
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// Try to interpret it as a special command.
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if (lines_ == 1) {
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split_words();
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if ((words_.size() >= 1)&&(words_[0].size() == 1)) {
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action_ = DO_COMMAND;
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split_words();
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} else {
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action_ = DO_SYNTAX;
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syntax_ = "slash command has more than one line";
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return;
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}
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return;
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}
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words_.clear();
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// Strip the leading punctuation from lua commands.
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std::string partial;
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if (cmd == 'r') {
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partial = std::string("return ") + raw_input_.substr(2);
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if (raw_input_[0] == '=') {
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partial = std::string("return ") + raw_input_.substr(1);
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} else {
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partial = raw_input_.substr(2);
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partial = raw_input_;
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}
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// Analyze lua expressions.
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