Working on probe: drv_call_function now returns a string
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@@ -84,6 +84,10 @@ public:
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//
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IdView GetNear(int64 id, double rx, double ry, double rz);
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// PlayCallFunction - a thin wrapper around play_call_function.
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//
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std::string_view PlayCallFunction(InvocationKind kind, int64 place, std::string_view datapk);
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// Get animation queues.
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//
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// The array returned by this is valid until the
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