Added luasnap checkpointing mechanism

This commit is contained in:
2021-02-09 17:15:54 -05:00
parent 368d066cc7
commit 8f557ff387
11 changed files with 349 additions and 73 deletions

View File

@@ -34,42 +34,9 @@ util::stringvec read_control_lst(const std::string &path) {
LuaDefine(source_makeclass, "f") {
LuaArg classname;
LuaVar action, gname;
LuaRet classtab;
LuaStack LS(L, classname, classtab, action, gname);
LS.checkstring(classname);
// Special case: if the classname is _G, return global env.
LS.set(gname, "_G");
if (LS.equal(classname, gname)) {
LS.set(classtab, LuaGlobals);
return LS.result();
}
// Get the classtab from the global environment.
// Create it if it doesn't exist.
LS.rawget(classtab, LuaGlobals, classname);
if (LS.isnil(classtab)) {
LS.newtable(classtab);
LS.rawset(LuaGlobals, classname, classtab);
}
// If the name isn't bound to a table, abort.
if (!LS.istable(classtab)) {
luaL_error(L, "%s is not a class", LS.ckstring(classname).c_str());
}
// Repair the special fields.
LS.setfield(classtab, "__index", classtab);
LS.setfield(classtab, "__class", classname);
// Repair the action table.
LS.getfield(action, classtab, "action");
if (!LS.istable(action)) {
LS.setfield(classtab, "action", LuaNewTable);
}
LuaStack LS(L, classname, classtab);
LS.makeclass(classtab, classname);
return LS.result();
}
@@ -200,26 +167,17 @@ void SourceDB::update() {
}
// Delete everything from the global environment except
// the class tables and the class action tables.
// the class tables.
//
static void source_clear_globals(lua_State *L) {
LuaVar classname, classtab, action, key;
LuaStack LS(L, classname, classtab, action, key);
LuaVar classname, classtab, key;
LuaStack LS(L, classname, classtab, key);
LS.setfield(LuaGlobals, "_G", LuaNil);
LS.set(classname, LuaNil);
while (LS.next(LuaGlobals, classname, classtab) != 0) {
if (LS.istable(classtab)) {
bool keep_action = false;
LS.getfield(action, classtab, "action");
if (LS.istable(action)) {
LS.call(table_clear, action);
keep_action = true;
}
LS.call(table_clear, classtab);
if (keep_action) {
LS.setfield(classtab, "action", action);
}
} else {
LS.rawset(LuaGlobals, classname, LuaNil);
}
@@ -239,7 +197,7 @@ static void source_restore_builtins(lua_State *L) {
LS.set(key, LuaNil);
while (LS.next(snapshot, key, value) != 0) {
LS.checktable(value);
LS.call(subglobal, source_makeclass, key);
LS.makeclass(subglobal, key);
LS.set(skey, LuaNil);
while (LS.next(value, skey, svalue) != 0) {
LS.rawset(subglobal, skey, svalue);