Plan invocations are now serializable objects

This commit is contained in:
2021-07-19 15:32:34 -04:00
parent a39eb4a218
commit 92f7d8cd91
9 changed files with 133 additions and 15 deletions

View File

@@ -0,0 +1,44 @@
#include "invocation.hpp"
void InvocationData::serialize(StreamBuffer *sb) const {
assert(int(size()) < 65536);
sb->write_uint16(size());
for (const auto &pair : *this) {
sb->write_string(pair.first);
sb->write_string(pair.second);
}
}
void InvocationData::deserialize(StreamBuffer *sb) {
clear();
int size = sb->read_uint16();
for (int i = 0; i < size; i++) {
std::string key = sb->read_string();
std::string val = sb->read_string();
(*this)[key] = val;
}
}
Invocation::Invocation() : kind_(KIND_INVALID), actor_(0), place_(0) {}
Invocation::Invocation(Kind kind, int64_t actor, int64_t place, const std::string &action, const InvocationData &data)
: kind_(kind), actor_(actor), place_(place), action_(action), data_(data) {}
void Invocation::serialize(StreamBuffer *sb) const {
sb->write_uint8(kind_);
sb->write_int64(actor_);
sb->write_int64(place_);
sb->write_string(action_);
data_.serialize(sb);
}
void Invocation::deserialize(StreamBuffer *sb) {
kind_ = Kind(sb->read_uint8());
actor_ = sb->read_int64();
place_ = sb->read_int64();
action_ = sb->read_string();
data_.deserialize(sb);
}