Compiles with 5.2, but doesn't work.

This commit is contained in:
2021-02-28 15:05:45 -05:00
parent 4d3caf6376
commit 95e5a999b8
4 changed files with 38 additions and 48 deletions

View File

@@ -3,27 +3,6 @@
#include <iostream>
#include <cassert>
extern "C" {
void *lj_alloc_create();
void *lj_alloc_f(void *, void *, size_t, size_t);
lua_State *lj_state_newstate(lua_Alloc f, void *ud);
}
static void *lsnap_create() {
return lj_alloc_create();
}
static lua_State *lsnap_newstate(lua_Alloc f, void *ud) {
return lj_state_newstate(f, ud);
}
static void *lsnap_malloc(void *mptr, size_t nsize) {
return lj_alloc_f(mptr, 0, 0, nsize);
}
static void *lsnap_realloc(void *mptr, void *ptr, size_t osize, size_t nsize) {
return lj_alloc_f(mptr, ptr, osize, nsize);
}
static void *lsnap_free(void *mptr, size_t osize, void *ptr) {
return lj_alloc_f(mptr, ptr, osize, 0);
}
struct BlockHeader {
BlockHeader *prev_;
@@ -50,7 +29,6 @@ class LuaSnapData {
public:
lua_State *state_;
bool have_snapshot_;
void *lj_mstate_;
BlockHeader sentinel_;
LuaSnapData();
@@ -74,9 +52,8 @@ LuaSnapData::LuaSnapData() {
sentinel_.size_ = 0;
sentinel_.in_use_ = false;
sentinel_.snapshot_ = 0;
lj_mstate_ = lsnap_create();
have_snapshot_ = false;
state_ = lsnap_newstate(lsd_alloc_f, (void*)this);
state_ = lua_newstate(lsd_alloc_f, (void*)this);
}
LuaSnapData::~LuaSnapData() {
@@ -106,7 +83,7 @@ void LuaSnapData::rollback() {
} else {
assert(blk->in_use_);
unlink(blk);
lsnap_free(lj_mstate_, blocksize(blk->size_), blk);
free(blk);
}
blk = next;
}
@@ -137,13 +114,13 @@ void *LuaSnapData::allocf(void *ptr, size_t osize, size_t nsize) {
assert(blk->in_use_);
if (blk->snapshot_ == nullptr) {
unlink(blk);
lsnap_free(lj_mstate_, blocksize(blk->size_), blk);
free(blk);
} else {
blk->in_use_ = false;
}
return nullptr;
} else if (ptr == NULL) {
BlockHeader *blk = (BlockHeader*)lsnap_malloc(lj_mstate_, blocksize(nsize));
BlockHeader *blk = (BlockHeader*)malloc(blocksize(nsize));
link(blk);
blk->size_ = nsize;
blk->in_use_ = true;
@@ -155,12 +132,12 @@ void *LuaSnapData::allocf(void *ptr, size_t osize, size_t nsize) {
assert(blk->in_use_);
if (blk->snapshot_ == nullptr) {
unlink(blk);
blk = (BlockHeader*)lsnap_realloc(lj_mstate_, blk, blocksize(blk->size_), blocksize(nsize));
blk = (BlockHeader*)realloc(blk, blocksize(nsize));
blk->size_ = nsize;
link(blk);
return header_to_pointer(blk);
} else {
BlockHeader *nblk = (BlockHeader*)lsnap_malloc(lj_mstate_, blocksize(nsize));
BlockHeader *nblk = (BlockHeader*)malloc(blocksize(nsize));
memcpy(nblk, blk, (blk->size_ < nsize) ? blk->size_ : nsize);
blk->in_use_ = false;
link(nblk);

View File

@@ -157,6 +157,7 @@
extern "C" {
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
}
#include <string>

View File

@@ -70,16 +70,21 @@ static void source_install_builtins(lua_State *L) {
void SourceDB::initialize(lua_State *L) {
lua_state_ = L;
LuaVar key, value, skey, svalue, snapshot, ssnapshot;
LuaStack LS(L, snapshot, key, value, skey, svalue, ssnapshot);
LuaVar key, value, skey, svalue, snapshot, ssnapshot, globtab;
LuaStack LS(L, snapshot, key, value, skey, svalue, ssnapshot, globtab);
// Install the builtins.
source_install_builtins(L);
// Get the global environment.
LS.rawget(globtab, LuaRegistry, LUA_RIDX_GLOBALS);
// Note: the global environment contains _G. This routine
// perceives this as a subtable, so it backs up the top level
// as well.
source_install_builtins(L);
LS.newtable(snapshot);
LS.set(key, LuaNil);
while (LS.next(LuaGlobals, key, value) != 0) {
while (LS.next(globtab, key, value) != 0) {
if (LS.istable(value)) {
LS.newtable(ssnapshot);
LS.rawset(snapshot, key, ssnapshot);
@@ -181,35 +186,41 @@ void SourceDB::update() {
// the class tables.
//
static void source_clear_globals(lua_State *L) {
LuaVar classname, classtab, key;
LuaStack LS(L, classname, classtab, key);
LuaVar classname, classtab, key, globtab;
LuaStack LS(L, classname, classtab, key, globtab);
LS.rawset(LuaGlobals, "_G", LuaNil);
// Get the global environment.
LS.rawget(globtab, LuaRegistry, LUA_RIDX_GLOBALS);
LS.rawset(globtab, "_G", LuaNil);
LS.set(classname, LuaNil);
while (LS.next(LuaGlobals, classname, classtab) != 0) {
while (LS.next(globtab, classname, classtab) != 0) {
if (LS.istable(classtab)) {
LS.call(table_clear, classtab);
} else {
LS.rawset(LuaGlobals, classname, LuaNil);
LS.rawset(globtab, classname, LuaNil);
}
}
LS.rawset(LuaGlobals, "_G", LuaGlobals);
LS.rawset(globtab, "_G", globtab);
LS.result();
}
// Restore the lua builtins from the backup snapshot.
//
static void source_restore_builtins(lua_State *L) {
LuaVar snapshot, key, value, skey, svalue, target;
LuaStack LS(L, snapshot, key, value, skey, svalue, target);
LuaVar snapshot, key, value, skey, svalue, target, globtab;
LuaStack LS(L, snapshot, key, value, skey, svalue, target, globtab);
// Get the global environment table.
LS.rawget(globtab, LuaRegistry, LUA_RIDX_GLOBALS);
LS.rawget(snapshot, LuaRegistry, "source_snapshot_builtins");
LS.rawset(LuaGlobals, "_G", LuaGlobals);
LS.rawset(globtab, "_G", globtab);
LS.set(key, LuaNil);
while (LS.next(snapshot, key, value) != 0) {
LS.checktable(value);
if (LS.equal(key, "_G")) {
LS.set(target, LuaGlobals);
if (LS.rawequal(key, "_G")) {
LS.set(target, globtab);
} else {
LS.makeclass(target, key);
}
@@ -312,10 +323,11 @@ void SourceDB::rebuild() {
void SourceDB::run_unittests() {
lua_State *L = lua_state_;
LuaVar unittests, name, func, err;
LuaStack LS(L, unittests, name, func, err);
LuaVar unittests, name, func, err, globtab;
LuaStack LS(L, unittests, name, func, err, globtab);
LS.rawget(unittests, LuaGlobals, "unittests");
LS.rawget(globtab, LuaRegistry, LUA_RIDX_GLOBALS);
LS.rawget(unittests, globtab, "unittests");
// Sort the unit test names.
std::set<std::string> names;

View File

@@ -323,7 +323,7 @@ void World::run_scheduled_threads(int64_t clk) {
// Resume the coroutine.
lua_State *CO = LS.ckthread(thread);
int top = lua_gettop(CO);
int status = lua_resume(CO, (top > 0) ? (top - 1) : 0);
int status = lua_resume(CO, nullptr, (top > 0) ? (top - 1) : 0);
// Three possible outcomes: finished, yielded, or errored.
if (status == LUA_YIELD) {