UE Data formatters done.
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@@ -50,6 +50,8 @@ public:
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Sparse.Add(TEXT("delta"));
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Sparse.RemoveAt(BetaIdx);
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TTuple<int32, FString, float, bool, FName> Tuple(1, TEXT("hello"), 3.14f, true, FName("world"));
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// Set a breakpoint on the following line to inspect Map, Bits, and Sparse.
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WingOut::Stdout.Printf(TEXT("Test_TMaps: Map has %d entries, Bits has %d bits, Sparse has %d entries.\n"),
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Map.Num(), Bits.Num(), Sparse.Num());
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