Refactor code to make it easier to do 'nopredict' inside of any function without having a dependency on world model.

This commit is contained in:
2023-03-01 16:07:13 -05:00
parent aa77480fb5
commit 9ce34d950b
15 changed files with 86 additions and 49 deletions

View File

@@ -169,7 +169,7 @@ private:
class AnimQueue : public eng::nevernew {
public:
// World type determines whether versions increment or autozero
AnimQueue(util::WorldType wt);
AnimQueue(WorldType wt);
// Simple getters.
const AnimStep &nth(int n) const { return steps_[n]; }