More lldb configuration, change uproject to 'version 10' to make it impossible to open project in unreal editor except via launch configuration

This commit is contained in:
2024-11-07 16:51:50 -05:00
parent bf5e3e7a2a
commit 9e680d5a66
2 changed files with 4 additions and 3 deletions

View File

@@ -1,7 +1,7 @@
{ {
"FileVersion": 3, "FileVersion": 3,
"EngineAssociation": "5.3", "EngineAssociation": "10.0",
"Category": "", "Category": "",
"Description": "", "Description": "",
"Modules": [ "Modules": [

View File

@@ -162,8 +162,9 @@ LUPREXBUILDTASK["options"]["cwd"] = f"{INTEGRATION}/luprex"
# #
LLDBINIT=[ LLDBINIT=[
f"command script import {UNREALENGINE}/Engine/Extras/LLDBDataFormatters/UEDataFormatters_2ByteChars.py", f'command script import {UNREALENGINE}/Engine/Extras/LLDBDataFormatters/UEDataFormatters_2ByteChars.py',
'target stop-hook add --one-liner "p ::UngrabAllInputImpl()"', f'settings set target.inline-breakpoint-strategy always',
f'target stop-hook add --one-liner "p ::UngrabAllInputImpl()"',
] ]
for config in WORKSPACE["launch"]["configurations"]: for config in WORKSPACE["launch"]["configurations"]: