More lldb configuration, change uproject to 'version 10' to make it impossible to open project in unreal editor except via launch configuration
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@@ -1,7 +1,7 @@
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{
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{
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"FileVersion": 3,
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"FileVersion": 3,
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"EngineAssociation": "5.3",
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"EngineAssociation": "10.0",
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"Category": "",
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"Category": "",
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"Description": "",
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"Description": "",
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"Modules": [
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"Modules": [
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@@ -162,8 +162,9 @@ LUPREXBUILDTASK["options"]["cwd"] = f"{INTEGRATION}/luprex"
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#
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#
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LLDBINIT=[
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LLDBINIT=[
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f"command script import {UNREALENGINE}/Engine/Extras/LLDBDataFormatters/UEDataFormatters_2ByteChars.py",
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f'command script import {UNREALENGINE}/Engine/Extras/LLDBDataFormatters/UEDataFormatters_2ByteChars.py',
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'target stop-hook add --one-liner "p ::UngrabAllInputImpl()"',
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f'settings set target.inline-breakpoint-strategy always',
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f'target stop-hook add --one-liner "p ::UngrabAllInputImpl()"',
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]
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]
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for config in WORKSPACE["launch"]["configurations"]:
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for config in WORKSPACE["launch"]["configurations"]:
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