Add clangd-diag-all-source and run it

This commit is contained in:
2026-03-12 19:12:37 -04:00
parent c6f7a89ccd
commit 9f90c14aa4
18 changed files with 125 additions and 4 deletions

View File

@@ -8,6 +8,7 @@
#include "AssetRegistry/AssetRegistryModule.h"
#include "AssetRegistry/IAssetRegistry.h"
#include "HAL/FileManager.h"
#include "UObject/LinkerLoad.h"
#include "Asset_Delete.generated.h"

View File

@@ -3,6 +3,7 @@
#include "CoreMinimal.h"
#include "MCPHandler.h"
#include "MCPUtils.h"
#include "AssetRegistry/AssetData.h"
#include "AssetRegistry/IAssetRegistry.h"
#include "Asset_FindReferences.generated.h"

View File

@@ -6,6 +6,7 @@
#include "Misc/PackageName.h"
#include "FileHelpers.h"
#include "HAL/FileManager.h"
#include "UObject/LinkerLoad.h"
#include "Asset_Restore.generated.h"

View File

@@ -2,6 +2,7 @@
#include "CoreMinimal.h"
#include "MCPHandler.h"
#include "MCPAssetFinder.h"
#include "MCPUtils.h"
#include "MCPPackageMaker.h"
#include "Engine/Blueprint.h"

View File

@@ -2,6 +2,7 @@
#include "CoreMinimal.h"
#include "MCPHandler.h"
#include "Editor.h"
#include "Subsystems/AssetEditorSubsystem.h"
#include "Editor_ListOpenAssets.generated.h"

View File

@@ -3,6 +3,7 @@
#include "CoreMinimal.h"
#include "MCPHandler.h"
#include "MCPFetcher.h"
#include "Editor.h"
#include "Subsystems/AssetEditorSubsystem.h"
#include "Editor_OpenAsset.generated.h"

View File

@@ -4,6 +4,7 @@
#include "MCPHandler.h"
#include "MCPFetcher.h"
#include "MCPUtils.h"
#include "EdGraph/EdGraph.h"
#include "EdGraph/EdGraphNode.h"
#include "GraphNode_Delete.generated.h"

View File

@@ -4,7 +4,10 @@
#include "MCPHandler.h"
#include "MCPFetcher.h"
#include "MCPUtils.h"
#include "Engine/Blueprint.h"
#include "EdGraph/EdGraph.h"
#include "EdGraph/EdGraphPin.h"
#include "EdGraphSchema_K2.h"
#include "GraphPin_Connect.generated.h"

View File

@@ -4,6 +4,8 @@
#include "MCPHandler.h"
#include "MCPFetcher.h"
#include "MCPUtils.h"
#include "Engine/Blueprint.h"
#include "EdGraph/EdGraph.h"
#include "EdGraph/EdGraphPin.h"
#include "GraphPin_Disconnect.generated.h"

View File

@@ -2,9 +2,11 @@
#include "BlueprintExporter.h"
#include "Engine/Blueprint.h"
#include "EdGraph/EdGraph.h"
#include "UObject/Package.h"
#include "Exporters/Exporter.h"
#include "UnrealExporter.h"
#include "Misc/FileHelper.h"
#include "Misc/Paths.h"
void UBlueprintExportSubsystem::Initialize(FSubsystemCollectionBase& Collection)
{

View File

@@ -2,12 +2,12 @@
#include "CoreMinimal.h"
#include "Dom/JsonObject.h"
#include "EdGraph/EdGraph.h"
#include "EdGraph/EdGraphPin.h"
#include "Materials/MaterialInstanceConstant.h"
#include "MaterialTypes.h"
class UBlueprint;
class UEdGraph;
class UEdGraphNode;
class UEdGraphPin;
class UMaterial;