Refactoring json code and more

This commit is contained in:
2026-03-15 19:03:29 -04:00
parent 4b811cd7ee
commit a00058736a
17 changed files with 202 additions and 288 deletions

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@@ -4,6 +4,7 @@
#include "MCPServer.h"
#include "MCPHandler.h"
#include "MCPFetcher.h"
#include "MCPJson.h"
#include "MCPUtils.h"
#include "Animation/AnimSequence.h"
#include "Animation/BlendSpace.h"
@@ -101,7 +102,7 @@ public:
for (const TSharedPtr<FJsonValue>& SampleVal : Samples.Array)
{
FBlendSpaceSampleEntry Entry;
if (!MCPUtils::PopulateFromJson(FBlendSpaceSampleEntry::StaticStruct(), &Entry, SampleVal)) return;
if (!MCPJson::PopulateFromJson(FBlendSpaceSampleEntry::StaticStruct(), &Entry, SampleVal)) return;
UAnimSequence* AnimSeq = nullptr;
if (!Entry.AnimationAsset.IsEmpty())

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@@ -5,6 +5,7 @@
#include "MCPHandler.h"
#include "MCPTypes.h"
#include "MCPFetcher.h"
#include "MCPJson.h"
#include "MCPUtils.h"
#include "Engine/Blueprint.h"
#include "EdGraph/EdGraph.h"
@@ -125,7 +126,7 @@ public:
for (const TSharedPtr<FJsonValue>& ParamVal : Parameters.Array)
{
FDispatcherParamEntry Entry;
if (!MCPUtils::PopulateFromJson(FDispatcherParamEntry::StaticStruct(), &Entry, ParamVal)) return;
if (!MCPJson::PopulateFromJson(FDispatcherParamEntry::StaticStruct(), &Entry, ParamVal)) return;
if (Entry.Name.IsEmpty() || Entry.Type.IsEmpty()) continue;
FEdGraphPinType PinType;

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@@ -4,6 +4,7 @@
#include "MCPServer.h"
#include "MCPHandler.h"
#include "MCPTypes.h"
#include "MCPJson.h"
#include "MCPUtils.h"
#include "StructUtils/UserDefinedStruct.h"
#include "Kismet2/BlueprintEditorUtils.h"
@@ -60,7 +61,7 @@ public:
for (const TSharedPtr<FJsonValue>& PropVal : Properties.Array)
{
FStructPropertyEntry Entry;
if (!MCPUtils::PopulateFromJson(FStructPropertyEntry::StaticStruct(), &Entry, PropVal)) return;
if (!MCPJson::PopulateFromJson(FStructPropertyEntry::StaticStruct(), &Entry, PropVal)) return;
if (Entry.Name.IsEmpty() || Entry.Type.IsEmpty()) continue;
FEdGraphPinType PinType;

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@@ -4,6 +4,7 @@
#include "MCPServer.h"
#include "MCPHandler.h"
#include "MCPFetcher.h"
#include "MCPJson.h"
#include "MCPUtils.h"
#include "EdGraph/EdGraph.h"
#include "EdGraph/EdGraphNode.h"
@@ -62,7 +63,7 @@ public:
for (const TSharedPtr<FJsonValue>& NodeVal : Nodes.Array)
{
FSpawnNodeEntry Entry;
if (!MCPUtils::PopulateFromJson(FSpawnNodeEntry::StaticStruct(), &Entry, NodeVal))
if (!MCPJson::PopulateFromJson(FSpawnNodeEntry::StaticStruct(), &Entry, NodeVal))
continue;
// Find the action by exact full name

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@@ -5,6 +5,7 @@
#include "MCPServer.h"
#include "MCPFetcher.h"
#include "MCPProperty.h"
#include "MCPJson.h"
#include "MCPUtils.h"
#include "EdGraph/EdGraphPin.h"
#include "EdGraphSchema_K2.h"
@@ -124,7 +125,7 @@ public:
for (const TSharedPtr<FJsonValue>& PinVal : Pins.Array)
{
FSetNodeDefaultEntry Entry;
if (!MCPUtils::PopulateFromJson(FSetNodeDefaultEntry::StaticStruct(), &Entry, PinVal))
if (!MCPJson::PopulateFromJson(FSetNodeDefaultEntry::StaticStruct(), &Entry, PinVal))
continue;
if (K2Schema)

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@@ -4,6 +4,7 @@
#include "MCPServer.h"
#include "MCPHandler.h"
#include "MCPFetcher.h"
#include "MCPJson.h"
#include "MCPUtils.h"
#include "Engine/Blueprint.h"
#include "EdGraph/EdGraphNode.h"
@@ -36,8 +37,8 @@ class UMCP_GraphNode_SetPositions : public UObject, public IMCPHandler
GENERATED_BODY()
public:
UPROPERTY(meta=(Description="Blueprint name or package path"))
FString Blueprint;
UPROPERTY(meta=(Description="Path to a graph, e.g. /Game/Foo,graph:EventGraph"))
FString Graph;
UPROPERTY(meta=(Description="Array of {node, x, y} objects"))
FMCPJsonArray Nodes;
@@ -50,23 +51,22 @@ public:
virtual void Handle() override
{
MCPFetcher F;
UBlueprint* BP = F.Walk(Blueprint).Cast<UBlueprint>();
if (!BP) return;
UEdGraph* TargetGraph = F.Walk(Graph).Cast<UEdGraph>();
if (!TargetGraph) return;
int32 SuccessCount = 0;
for (const TSharedPtr<FJsonValue>& NodeVal : Nodes.Array)
{
FMoveNodeEntry Entry;
if (!MCPUtils::PopulateFromJson(FMoveNodeEntry::StaticStruct(), &Entry, NodeVal)) continue;
if (!MCPJson::PopulateFromJson(FMoveNodeEntry::StaticStruct(), &Entry, NodeVal)) continue;
MCPFetcher FN(BP);
MCPFetcher FN(TargetGraph);
UEdGraphNode* Node = FN.Node(Entry.Node).Cast<UEdGraphNode>();
if (!Node) continue;
Node->NodePosX = Entry.X;
Node->NodePosY = Entry.Y;
UMCPServer::Printf(TEXT("Moved %s to (%d, %d)\n"), *MCPUtils::FormatName(Node), Entry.X, Entry.Y);
SuccessCount++;
}

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@@ -4,6 +4,7 @@
#include "MCPServer.h"
#include "MCPHandler.h"
#include "MCPFetcher.h"
#include "MCPJson.h"
#include "MCPUtils.h"
#include "Engine/Blueprint.h"
#include "EdGraph/EdGraph.h"
@@ -58,7 +59,7 @@ public:
for (const TSharedPtr<FJsonValue>& ConnVal : Connections.Array)
{
FConnectPinsEntry Entry;
if (!MCPUtils::PopulateFromJson(FConnectPinsEntry::StaticStruct(), &Entry, ConnVal))
if (!MCPJson::PopulateFromJson(FConnectPinsEntry::StaticStruct(), &Entry, ConnVal))
continue;
MCPFetcher FS(G);

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@@ -4,6 +4,7 @@
#include "MCPServer.h"
#include "MCPHandler.h"
#include "MCPFetcher.h"
#include "MCPJson.h"
#include "MCPUtils.h"
#include "Engine/Blueprint.h"
#include "EdGraph/EdGraph.h"
@@ -58,7 +59,7 @@ public:
for (const TSharedPtr<FJsonValue>& DiscVal : Disconnections.Array)
{
FDisconnectPinEntry Entry;
if (!MCPUtils::PopulateFromJson(FDisconnectPinEntry::StaticStruct(), &Entry, DiscVal)) continue;
if (!MCPJson::PopulateFromJson(FDisconnectPinEntry::StaticStruct(), &Entry, DiscVal)) continue;
MCPFetcher FP(G);
UEdGraphPin* Pin = FP.Walk(Entry.Pin).Cast<UEdGraphPin>();

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@@ -23,64 +23,32 @@ class UMCP_Graph_Dump : public UObject, public IMCPHandler
GENERATED_BODY()
public:
UPROPERTY(meta=(Description="Path to a blueprint, material, or graph, e.g. /Game/Foo or /Game/Foo,graph:EventGraph"))
FString Object;
UPROPERTY(meta=(Description="Path to graph"))
FString Graph;
UPROPERTY(meta=(Optional, Description="True to include less-significant details"))
bool bDetails;
virtual FString GetDescription() const override
{
return TEXT("Dump blueprint or material graphs as readable text. "
"If given a blueprint or material, dumps all graphs. If given a specific graph, dumps only that one.");
return TEXT("Dump blueprint or material graphs as readable text. ");
}
virtual void Handle() override
{
MCPFetcher F;
F.Walk(Object);
if (!F.Ok()) return;
if (UEdGraph* Graph = Cast<UEdGraph>(F.GetObj()))
{
EmitGraph(Graph);
return;
}
if (UBlueprint* BP = Cast<UBlueprint>(F.GetObj()))
{
TArray<UEdGraph*> Graphs = MCPUtils::AllGraphs(BP);
for (UEdGraph* Graph : Graphs)
{
UMCPServer::Printf(TEXT("\n======== %s ========\n"), *MCPUtils::FormatName(Graph));
EmitGraph(Graph);
}
return;
}
if (UMaterial* Mat = Cast<UMaterial>(F.GetObj()))
{
MCPUtils::EnsureMaterialGraph(Mat);
if (!Mat->MaterialGraph)
{
UMCPServer::Print(TEXT("ERROR: Could not build MaterialGraph for this material\n"));
return;
}
EmitGraph(Mat->MaterialGraph);
return;
}
UMCPServer::Printf(TEXT("ERROR: Expected a blueprint, material, or graph, got %s\n"),
*MCPUtils::FormatName(F.GetObj()->GetClass()));
}
private:
void EmitGraph(UEdGraph* Graph)
{
FlxBlueprintExporter Exporter(Graph);
UEdGraph *G = F.Walk(Graph).ToGraph().Cast<UEdGraph>();
if (!G) return;
FlxBlueprintExporter Exporter(G);
UMCPServer::Print(*Exporter.GetOutput());
FString Details = Exporter.GetDetails();
if (!Details.IsEmpty())
if (bDetails)
{
UMCPServer::Print(TEXT("\n"));
UMCPServer::Print(*Details);
UMCPServer::Print(Exporter.GetDetails());
}
else
{
UMCPServer::Printf(TEXT("Note: use bDetails=true to see suppressed details."));
}
}
};

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@@ -5,6 +5,7 @@
#include "MCPFetcher.h"
#include "MCPServer.h"
#include "MCPTypes.h"
#include "MCPJson.h"
#include "MCPUtils.h"
#include "ShowCommands.generated.h"
@@ -40,7 +41,7 @@ public:
if (!bFirst) UMCPServer::Print(TEXT(","));
bFirst = false;
if (PropIt->HasMetaData(TEXT("Optional"))) UMCPServer::Print(TEXT("?"));
UMCPServer::Print(MCPUtils::PropertyNameToJsonKey(PropIt->GetName()));
UMCPServer::Print(PropIt->GetName());
}
UMCPServer::Print(TEXT(")\n"));
}

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@@ -307,6 +307,7 @@ void FlxBlueprintExporter::EmitGraph()
if (Node->IsA<UK2Node_VariableGet>()) continue;
EmitNode(Node);
}
Output.Append(TEXT("\n"));
}
void FlxBlueprintExporter::EmitDetails()

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@@ -0,0 +1,140 @@
#include "MCPJson.h"
#include "MCPTypes.h"
#include "MCPServer.h"
#include "UObject/UnrealType.h"
#include "UObject/EnumProperty.h"
#include "Dom/JsonValue.h"
bool MCPJson::PopulateFromJson(
UStruct* StructType, void* Container, const FJsonObject* Json)
{
bool Ok = true;
// Build a set of known property names (as JSON keys) for the unknown-field check.
TSet<FString> KnownKeys;
TArray<FProperty*> Properties;
for (TFieldIterator<FProperty> It(StructType, EFieldIterationFlags::None); It; ++It)
{
FProperty* Prop = *It;
Properties.Add(Prop);
KnownKeys.Add(Prop->GetName());
}
// Check for unknown fields in the JSON
for (const auto& KV : Json->Values)
{
if (!KnownKeys.Contains(KV.Key))
{
UMCPServer::Printf(TEXT("ERROR: Unknown parameter '%s'\n"), *KV.Key);
Ok = false;
}
}
// Populate each property from JSON
for (FProperty* Property : Properties)
{
if (!PopulateFromJson(Property, Container, Json)) Ok = false;
}
return Ok;
}
bool MCPJson::PopulateFromJson(
FProperty* Property, void* Container, const FJsonObject* Json)
{
FString JsonKey = Property->GetName();
bool bOptional = Property->HasMetaData(TEXT("Optional"));
if (!Json->HasField(JsonKey))
{
if (!bOptional)
{
UMCPServer::Printf(TEXT("ERROR: Missing required parameter '%s'\n"), *JsonKey);
return false;
}
return true;
}
void* ValuePtr = Property->ContainerPtrToValuePtr<void>(Container);
// Special handling for FMCPJsonObject and FMCPJsonArray
if (FStructProperty* StructProp = CastField<FStructProperty>(Property))
{
if (StructProp->Struct == FMCPJsonObject::StaticStruct())
{
if (!Json->HasTypedField<EJson::Object>(JsonKey))
{
UMCPServer::Printf(TEXT("ERROR: '%s' must be an object\n"), *JsonKey);
return false;
}
static_cast<FMCPJsonObject*>(ValuePtr)->Json = Json->GetObjectField(JsonKey);
return true;
}
if (StructProp->Struct == FMCPJsonArray::StaticStruct())
{
if (!Json->HasTypedField<EJson::Array>(JsonKey))
{
UMCPServer::Printf(TEXT("ERROR: '%s' must be an array\n"), *JsonKey);
return false;
}
static_cast<FMCPJsonArray*>(ValuePtr)->Array = Json->GetArrayField(JsonKey);
return true;
}
}
// Handle based on JSON value type.
TSharedPtr<FJsonValue> JsonValue = Json->TryGetField(JsonKey);
if (JsonValue->Type == EJson::Number)
{
double D = JsonValue->AsNumber();
if (FIntProperty* IntProp = CastField<FIntProperty>(Property))
{ IntProp->SetPropertyValue(ValuePtr, (int32)D); return true; }
if (FFloatProperty* FloatProp = CastField<FFloatProperty>(Property))
{ FloatProp->SetPropertyValue(ValuePtr, (float)D); return true; }
if (FDoubleProperty* DoubleProp = CastField<FDoubleProperty>(Property))
{ DoubleProp->SetPropertyValue(ValuePtr, D); return true; }
if (FByteProperty* ByteProp = CastField<FByteProperty>(Property))
{ ByteProp->SetPropertyValue(ValuePtr, (uint8)D); return true; }
UMCPServer::Printf(TEXT("ERROR: '%s' received a number but expects %s\n"), *JsonKey, *Property->GetCPPType());
return false;
}
if (JsonValue->Type == EJson::Boolean)
{
if (FBoolProperty* BoolProp = CastField<FBoolProperty>(Property))
{ BoolProp->SetPropertyValue(ValuePtr, JsonValue->AsBool()); return true; }
UMCPServer::Printf(TEXT("ERROR: '%s' received a boolean but expects %s\n"), *JsonKey, *Property->GetCPPType());
return false;
}
if (JsonValue->Type == EJson::String)
{
FString ValueStr = JsonValue->AsString();
const TCHAR* Result = Property->ImportText_Direct(*ValueStr, ValuePtr, nullptr, PPF_None);
if (!Result)
{
UMCPServer::Printf(TEXT("ERROR: Could not parse '%s' for parameter '%s'\n"), *ValueStr, *JsonKey);
return false;
}
return true;
}
UMCPServer::Printf(TEXT("ERROR: '%s' must be a string, number, or boolean\n"), *JsonKey);
return false;
}
bool MCPJson::PopulateFromJson(
UStruct* StructType, void* Container,
const TSharedPtr<FJsonValue>& JsonValue)
{
if (!JsonValue.IsValid() || (JsonValue->Type != EJson::Object))
{
UMCPServer::Print(TEXT("ERROR: Expected a JSON object\n"));
return false;
}
return PopulateFromJson(StructType, Container, JsonValue->AsObject().Get());
}

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@@ -1,5 +1,6 @@
#include "MCPServer.h"
#include "MCPHandler.h"
#include "MCPJson.h"
#include "LogCapture.h"
#include "MCPUtils.h"
#include "MCPAssets.h"
@@ -316,7 +317,7 @@ void UMCPServer::TryCallHandler(const FString &Line)
IMCPHandler* Handler = Cast<IMCPHandler>(HandlerObj.Get());
// Populate the handler object with the request parameters.
if (!MCPUtils::PopulateFromJson(HandlerObj->GetClass(), HandlerObj.Get(), &*Request))
if (!MCPJson::PopulateFromJson(HandlerObj->GetClass(), HandlerObj.Get(), &*Request))
{
UMCPServer::Printf(TEXT("\nUsage:\n\n"));
MCPUtils::FormatCommandHelp(*HandlerClass);

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@@ -1,4 +1,5 @@
#include "MCPUtils.h"
#include "MCPJson.h"
#include "MCPTypes.h"
#include "MCPServer.h"
#include "MCPHandler.h"
@@ -789,220 +790,6 @@ TArray<TSharedPtr<FEdGraphSchemaAction>> MCPUtils::SearchGraphActions(UEdGraph*
#include "UObject/UnrealType.h"
#include "UObject/EnumProperty.h"
FString MCPUtils::PropertyNameToJsonKey(const FString& PropName)
{
if (PropName.IsEmpty())
{
return PropName;
}
FString Result = PropName;
Result[0] = FChar::ToLower(Result[0]);
return Result;
}
FString MCPUtils::SetPropertyFromJson(
void* Container, FProperty* Prop, const FString& FieldName, const FJsonObject* Json)
{
void* ValuePtr = Prop->ContainerPtrToValuePtr<void>(Container);
// FString
if (FStrProperty* StrProp = CastField<FStrProperty>(Prop))
{
if (!Json->HasTypedField<EJson::String>(FieldName))
{
return FString::Printf(TEXT("'%s' must be a string"), *FieldName);
}
StrProp->SetPropertyValue(ValuePtr, Json->GetStringField(FieldName));
return FString();
}
// int32
if (FIntProperty* IntProp = CastField<FIntProperty>(Prop))
{
if (!Json->HasTypedField<EJson::Number>(FieldName))
{
return FString::Printf(TEXT("'%s' must be a number"), *FieldName);
}
IntProp->SetPropertyValue(ValuePtr, (int32)Json->GetNumberField(FieldName));
return FString();
}
// float
if (FFloatProperty* FloatProp = CastField<FFloatProperty>(Prop))
{
if (!Json->HasTypedField<EJson::Number>(FieldName))
{
return FString::Printf(TEXT("'%s' must be a number"), *FieldName);
}
FloatProp->SetPropertyValue(ValuePtr, (float)Json->GetNumberField(FieldName));
return FString();
}
// double
if (FDoubleProperty* DoubleProp = CastField<FDoubleProperty>(Prop))
{
if (!Json->HasTypedField<EJson::Number>(FieldName))
{
return FString::Printf(TEXT("'%s' must be a number"), *FieldName);
}
DoubleProp->SetPropertyValue(ValuePtr, Json->GetNumberField(FieldName));
return FString();
}
// bool
if (FBoolProperty* BoolProp = CastField<FBoolProperty>(Prop))
{
if (!Json->HasTypedField<EJson::Boolean>(FieldName))
{
return FString::Printf(TEXT("'%s' must be a boolean"), *FieldName);
}
BoolProp->SetPropertyValue(ValuePtr, Json->GetBoolField(FieldName));
return FString();
}
// Enum (FEnumProperty — C++ enum class)
if (FEnumProperty* EnumProp = CastField<FEnumProperty>(Prop))
{
if (!Json->HasTypedField<EJson::String>(FieldName))
{
return FString::Printf(TEXT("'%s' must be a string"), *FieldName);
}
FString ValueStr = Json->GetStringField(FieldName);
UEnum* Enum = EnumProp->GetEnum();
int64 EnumVal = Enum->GetValueByNameString(ValueStr);
if (EnumVal == INDEX_NONE)
{
return FString::Printf(TEXT("'%s': unknown enum value '%s'"), *FieldName, *ValueStr);
}
FNumericProperty* UnderlyingProp = EnumProp->GetUnderlyingProperty();
UnderlyingProp->SetIntPropertyValue(ValuePtr, EnumVal);
return FString();
}
// Enum (FByteProperty with Enum — old-style UENUM)
if (FByteProperty* ByteProp = CastField<FByteProperty>(Prop))
{
if (ByteProp->Enum)
{
if (!Json->HasTypedField<EJson::String>(FieldName))
{
return FString::Printf(TEXT("'%s' must be a string"), *FieldName);
}
FString ValueStr = Json->GetStringField(FieldName);
int64 EnumVal = ByteProp->Enum->GetValueByNameString(ValueStr);
if (EnumVal == INDEX_NONE)
{
return FString::Printf(TEXT("'%s': unknown enum value '%s'"), *FieldName, *ValueStr);
}
ByteProp->SetPropertyValue(ValuePtr, (uint8)EnumVal);
return FString();
}
// Plain byte without enum — treat as number
if (!Json->HasTypedField<EJson::Number>(FieldName))
{
return FString::Printf(TEXT("'%s' must be a number"), *FieldName);
}
ByteProp->SetPropertyValue(ValuePtr, (uint8)Json->GetNumberField(FieldName));
return FString();
}
// FMCPJsonObject — stash a JSON object into the struct
if (FStructProperty* StructProp = CastField<FStructProperty>(Prop))
{
if (StructProp->Struct == FMCPJsonObject::StaticStruct())
{
if (!Json->HasTypedField<EJson::Object>(FieldName))
{
return FString::Printf(TEXT("'%s' must be an object"), *FieldName);
}
FMCPJsonObject* Obj = StructProp->ContainerPtrToValuePtr<FMCPJsonObject>(Container);
Obj->Json = Json->GetObjectField(FieldName);
return FString();
}
// FMCPJsonArray — stash a JSON array into the struct
if (StructProp->Struct == FMCPJsonArray::StaticStruct())
{
if (!Json->HasTypedField<EJson::Array>(FieldName))
{
return FString::Printf(TEXT("'%s' must be an array"), *FieldName);
}
FMCPJsonArray* Arr = StructProp->ContainerPtrToValuePtr<FMCPJsonArray>(Container);
Arr->Array = Json->GetArrayField(FieldName);
return FString();
}
}
return FString::Printf(TEXT("'%s': unsupported property type '%s'"),
*FieldName, *Prop->GetCPPType());
}
bool MCPUtils::PopulateFromJson(
UStruct* StructType,
void* Container,
const TSharedPtr<FJsonValue>& JsonValue)
{
if (!JsonValue.IsValid() || (JsonValue->Type != EJson::Object))
{
UMCPServer::Print(TEXT("ERROR: Expected a JSON object\n"));
return false;
}
return PopulateFromJson(StructType, Container, JsonValue->AsObject().Get());
}
bool MCPUtils::PopulateFromJson(
UStruct* StructType,
void* Container,
const FJsonObject* Json)
{
// Build a set of known property names (as JSON keys) for the unknown-field check.
TSet<FString> KnownKeys;
TArray<FProperty*> Properties;
for (TFieldIterator<FProperty> It(StructType, EFieldIterationFlags::None); It; ++It)
{
FProperty* Prop = *It;
Properties.Add(Prop);
KnownKeys.Add(PropertyNameToJsonKey(Prop->GetName()));
}
// Check for unknown fields in the JSON
for (const auto& KV : Json->Values)
{
if (!KnownKeys.Contains(KV.Key))
{
UMCPServer::Printf(TEXT("ERROR: Unknown parameter '%s'\n"), *KV.Key);
return false;
}
}
// Populate each property from JSON
for (FProperty* Prop : Properties)
{
FString JsonKey = PropertyNameToJsonKey(Prop->GetName());
bool bOptional = Prop->HasMetaData(TEXT("Optional"));
if (!Json->HasField(JsonKey))
{
if (!bOptional)
{
UMCPServer::Printf(TEXT("ERROR: Missing required parameter '%s'\n"), *JsonKey);
return false;
}
continue;
}
FString PropError = SetPropertyFromJson(Container, Prop, JsonKey, Json);
if (!PropError.IsEmpty())
{
UMCPServer::Printf(TEXT("ERROR: %s\n"), *PropError);
return false;
}
}
return true;
}
// ============================================================
// CollectHandlerClasses — find all concrete IMCPHandler classes
// ============================================================
@@ -1173,7 +960,7 @@ void MCPUtils::FormatCommandHelp(UClass* HandlerClass)
if (!bFirst) UMCPServer::Print(TEXT(","));
bFirst = false;
if (PropIt->HasMetaData(TEXT("Optional"))) UMCPServer::Print(TEXT("?"));
UMCPServer::Print(PropertyNameToJsonKey(PropIt->GetName()));
UMCPServer::Print(PropIt->GetName());
}
UMCPServer::Print(TEXT(")\n"));
@@ -1181,7 +968,7 @@ void MCPUtils::FormatCommandHelp(UClass* HandlerClass)
for (TFieldIterator<FProperty> PropIt(HandlerClass, EFieldIterationFlags::None); PropIt; ++PropIt)
{
FProperty* Prop = *PropIt;
FString Name = PropertyNameToJsonKey(Prop->GetName());
FString Name = Prop->GetName();
FString Type = UMCPTypes::TypeToText(Prop);
bool bOptional = Prop->HasMetaData(TEXT("Optional"));
const FString& Desc = Prop->GetMetaData(TEXT("Description"));

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@@ -0,0 +1,15 @@
#pragma once
#include "CoreMinimal.h"
#include "MCPHandler.h"
#include "Dom/JsonObject.h"
// JSON utility functions used by MCP handlers.
// This is effectively a namespace — all methods are static.
class MCPJson
{
public:
static bool PopulateFromJson(FProperty* Property, void* Container, const FJsonObject* Json);
static bool PopulateFromJson(UStruct* StructType, void* Container, const TSharedPtr<FJsonValue>& JsonValue);
static bool PopulateFromJson(UStruct* StructType, void* Container, const FJsonObject* Json);
};

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@@ -165,11 +165,6 @@ public:
static bool SetPropertyValueText(UObject* Container, FProperty* Prop, const FString& Value);
static bool SetPropertyValueText(void* Container, FProperty* Prop, const FString& Value, UObject* Owner);
// ----- JSON helpers -----
static FString PropertyNameToJsonKey(const FString& PropName);
static bool PopulateFromJson(UStruct* StructType, void* Container, const TSharedPtr<FJsonValue>& JsonValue);
static bool PopulateFromJson(UStruct* StructType, void* Container, const FJsonObject* Json);
// ----- Text formatting -----
static FString WrapText(const FString& Text, int32 ColLimit, const FString& Prefix);
@@ -183,6 +178,5 @@ public:
private:
static void SanitizeNameInPlace(FString& Name);
static void AppendNumericSuffix(FString &Name, int32 N);
static FString SetPropertyFromJson(void* Container, FProperty* Prop, const FString& FieldName, const FJsonObject* Json);
};