Removed the old menu system (/menu and /choose) entirely
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@@ -204,13 +204,6 @@ struct EngineWrapper {
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//
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void (*play_invoke_engio)(EngineWrapper *w, int64_t place, uint32_t datapklen, const char *datapk);
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// Send an invoke/KIND_CHOOSE
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//
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// This is the main pathway for the graphics engine to choose a menu
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// item or click a user interface button.
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//
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void (*play_invoke_choose)(EngineWrapper *w, int64_t place, uint32_t datapklen, const char *datapk);
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// Send an invoke/KIND_LUA_SOURCE
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//
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// This is used to update the lua source at runtime, without stopping
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