Removed the old menu system (/menu and /choose) entirely

This commit is contained in:
2024-08-09 13:06:32 -04:00
parent c0b570036e
commit a08ce7ed0f
12 changed files with 0 additions and 279 deletions

View File

@@ -20,7 +20,6 @@
#include "sched.hpp"
#include "http.hpp"
#include "source.hpp"
#include "gui.hpp"
#include "luasnap.hpp"
class World;
@@ -245,10 +244,6 @@ public:
//
eng::string probe_lua(int64_t actor_id, std::string_view lua);
// Probe the 'interface' function of the specified sprite.
//
void update_gui(int64_t actor_id, int64_t place_id, Gui *gui);
// Invoke an Invocation object.
//
// This is the primary dispatcher for all operations that mutate a world model.
@@ -395,10 +390,6 @@ private:
//
static void store_global_pointer(lua_State *L, World *w);
// Invoke choosing an item from a plan.
//
void invoke_choose(int64_t actor_id, int64_t place_id, std::string_view datapack);
// Invoke a player method, used by the graphics engine to control the player.
//
void invoke_engio(int64_t actor_id, int64_t place_id, std::string_view datapack);