Spooky hash, smarter animqueue diffs

This commit is contained in:
2021-07-18 17:48:39 -04:00
parent 4357fd647f
commit a39eb4a218
14 changed files with 645 additions and 197 deletions

View File

@@ -19,6 +19,27 @@
// set_plane, or an other setter. These setters are meant to only be used
// immediately after calling 'add' to populate the new step.
//
// VERSION NUMBERS
//
// The version number field: if the version number in the synchronous model is
// equal to the version number in the master model, then the two animqueues are
// guaranteed to be equal. Here's how we achieve that invariant:
//
// * In the master model, the version number starts at 1 and is incremented
// every time the animation queue is mutated.
//
// * In the synchronous model, the version number is set to zero every time the
// animation queue is mutated. Note that master version numbers are never
// zero. Applying a patch also sets the version number to zero.
//
// * Serializing and deserializing causes the version number to be saved and
// restored in both master and synchronous models.
//
// * The routine 'update_version' should be called after difference
// transmission. This copies the version number from the master to the
// synchronous model. This is guaranteed to be safe because we just finished
// difference transmission, therefore, the animatio queues should match.
//
///////////////////////////////////////////////////////////////////
#ifndef ANIMQUEUE_HPP
@@ -138,25 +159,28 @@ public:
class AnimQueue {
private:
util::WorldType world_type_;
int32_t size_limit_;
std::deque<AnimStep> steps_;
int64_t version_number_;
// Called whenever the animation queue is mutated.
// serialization and deserialization
void mutated();
public:
AnimQueue();
AnimQueue(util::WorldType wt);
bool exactly_equal(const AnimQueue &aq) const;
// Simple getters.
const AnimStep &nth(int n) const { return steps_[n]; }
size_t size() const { return steps_.size(); }
int32_t size_limit() const { return size_limit_; }
// Discard all but the most recent N steps.
void keep_only(int n);
// Return true if the size limit and steps are identical.
bool size_and_steps_equal(const AnimQueue &aq) const;
// Clear the steps.
// Clear the steps. Doesn't affect size_limit.
// The resulting steps aren't empty. There will be one
// step in the queue, which will be on the plane "", at (0,0,0).
// Doesn't affect size_limit.
void clear_steps();
// Mutator to create a new step.
@@ -167,13 +191,10 @@ public:
void deserialize(StreamBuffer *sb);
// Difference transmission
//
// When there are no differences, make_patch returns false but
// still writes out a valid patch.
//
bool make_patch(const AnimQueue &auth, StreamBuffer *sb) const;
void apply_patch(StreamBuffer *sb);
void update_version(const AnimQueue &auth);
// Get the final resting place after all animations are complete.
const AnimStep &back() const;