Spooky hash, smarter animqueue diffs
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luprex/core/cpp/spookyv2.hpp
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47
luprex/core/cpp/spookyv2.hpp
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//
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// SpookyHash: a 128-bit noncryptographic hash function
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// By Bob Jenkins, public domain
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// Oct 31 2010: alpha, framework + SpookyHash::Mix appears right
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// Oct 31 2011: alpha again, Mix only good to 2^^69 but rest appears right
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// Dec 31 2011: beta, improved Mix, tested it for 2-bit deltas
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// Feb 2 2012: production, same bits as beta
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// Feb 5 2012: adjusted definitions of uint* to be more portable
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// Mar 30 2012: 3 bytes/cycle, not 4. Alpha was 4 but wasn't thorough enough.
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// August 5 2012: SpookyV2 (different results)
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//
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// Up to 3 bytes/cycle for long messages. Reasonably fast for short messages.
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// All 1 or 2 bit deltas achieve avalanche within 1% bias per output bit.
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//
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// This was developed for and tested on 64-bit x86-compatible processors.
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// It assumes the processor is little-endian. There is a macro
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// controlling whether unaligned reads are allowed (by default they are).
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// This should be an equally good hash on big-endian machines, but it will
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// compute different results on them than on little-endian machines.
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//
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// Google's CityHash has similar specs to SpookyHash, and CityHash is faster
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// on new Intel boxes. MD4 and MD5 also have similar specs, but they are orders
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// of magnitude slower. CRCs are two or more times slower, but unlike
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// SpookyHash, they have nice math for combining the CRCs of pieces to form
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// the CRCs of wholes. There are also cryptographic hashes, but those are even
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// slower than MD5.
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//
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#include <stddef.h>
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#include <cstdint>
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#include <utility>
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class SpookyHash
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{
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public:
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//
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// SpookyHash: hash a single message in one call, produce 128-bit output
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//
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static void Hash128(
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const void *message, // message to hash
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size_t length, // length of message in bytes
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uint64_t *hash1, // input seed0, output hash0
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uint64_t *hash2); // input seed1, output hash1
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};
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