Changed V7 to No V7
This commit is contained in:
106
Source/Integration/IntegrationGameModeBase.cpp
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106
Source/Integration/IntegrationGameModeBase.cpp
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "IntegrationGameModeBase.h"
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#include "drvutil.hpp"
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#include "engineutil.hpp"
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#include <string>
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#include <string_view>
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EngineWrapper AIntegrationGameModeBase::Luprex;
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//// Main loop.
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//while (!engw.get_stop_driver(&engw)) {
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// handle_lua_source();
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// handle_console_output();
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// handle_new_outgoing_sockets();
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// handle_socket_input_output();
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// handle_console_input();
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// handle_console_output();
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// engw.play_invoke_event_update(&engw, drvutil::get_monotonic_clock());
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//}
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AIntegrationGameModeBase::AIntegrationGameModeBase() {
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//PrimaryActorTick.bCanEverTick = true; // Probably wrong
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//PrimaryActorTick.bTickEvenWhenPaused = true; // Probably wrong
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//PrimaryActorTick.TickGroup = TG_PrePhysics; // Probably wrong
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SetActorTickEnabled(true); // Probably wrong
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SetActorTickInterval(1.0f); // Probably wrong
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}
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void AIntegrationGameModeBase::HandleConsoleOutput() {
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uint32_t ndata; const char* data;
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Luprex.get_outgoing(&Luprex, 0, &ndata, &data);
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if (ndata == 0) return;
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std::string_view src(data, ndata);
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int consumed;
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std::u16string cps = drvutil::utf8_to_ucs2(src, &consumed);
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Luprex.play_sent_outgoing(&Luprex, 0, consumed);
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FString fs(cps.size(), (const UCS2CHAR*)(&cps[0]));
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ConsoleOutput.Append(fs);
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}
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void AIntegrationGameModeBase::Tick(float DeltaSeconds) {
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Super::Tick(DeltaSeconds);
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if (!luprex_initialized()) {
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return;
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}
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HandleConsoleOutput();
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if (Luprex.engine) {
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EngineSeconds += DeltaSeconds;
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Luprex.play_invoke_event_update(&Luprex, EngineSeconds);
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}
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for (const FString& fs : engineutil::DPrintGetStored()) {
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ConsoleOutput.AppendLine(fs);
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}
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engineutil::DPrintClearStored();
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if (ConsoleOutput.IsDirty()) {
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ConsoleSetOutput(ConsoleOutput.Get());
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ConsoleOutput.ClearDirty();
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}
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}
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void AIntegrationGameModeBase::ConsoleSendInput(const FString& fs) {
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if (Luprex.engine) {
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const TCHAR* fstchar = *fs;
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if (sizeof(TCHAR) == 2) {
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ConsoleOutput.AppendLine(FString("> ") + fs);
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std::u16string_view fsview((const char16_t*)fstchar, fs.Len());
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std::string utf8 = drvutil::utf16_to_utf8(fsview);
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utf8 = utf8 + "\n";
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Luprex.play_recv_incoming(&Luprex, 0, utf8.size(), utf8.c_str());
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}
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}
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}
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void AIntegrationGameModeBase::BeginPlay() {
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Super::BeginPlay();
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if (!luprex_initialized()) {
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engineutil::init_wrapper(&Luprex);
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if (!luprex_initialized()) {
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engineutil::DPrint("Luprex wrapper initialization failed");
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return;
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}
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}
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Luprex.release(&Luprex);
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Luprex.hook_dprint(engineutil::DPrintHook);
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drvutil::ostringstream srcpak;
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std::string srcpakerr = drvutil::package_lua_source("c:\\Luprex", &srcpak);
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if (!srcpakerr.empty()) {
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engineutil::DPrint(srcpakerr.c_str());
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}
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std::string_view srcpakv = srcpak.view();
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char* argv[1];
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argv[0] = const_cast<char*>("lpxserver");
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Luprex.play_initialize(&Luprex, 1, argv, srcpakv.size(), srcpakv.data(), "");
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if (Luprex.error[0]) {
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ConsoleOutput.AppendLine(FString(Luprex.error));
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} else {
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ConsoleOutput.AppendLine(FString("Initialize Luprex Success"));
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}
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EngineSeconds = 0;
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}
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