Move queued invocations down into lpxserver/lpxclient
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@@ -19,6 +19,7 @@ public:
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SharedChannel channel_;
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LuaConsole console_;
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PrintChanneler print_channeler_;
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eng::vector<UniqueInvocation> delayed_invocations_;
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public:
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void set_initial_state_connect(const eng::string &hostspec) {
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@@ -245,12 +246,16 @@ public:
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return true;
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}
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virtual void event_call_function(InvocationKind kind, int64_t place, std::string_view datapk) {
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delayed_invocations_.emplace_back(kind, place, datapk);
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}
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virtual void event_update() {
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// Send invocations. We execute these using predictive execution.
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eng::vector<UniqueInvocation> invocations = get_queued_invocations();
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for (const UniqueInvocation &inv : invocations) {
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for (const UniqueInvocation &inv : delayed_invocations_) {
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send_invocation(*inv);
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}
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delayed_invocations_.clear();
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// Check for keyboard input on stdin.
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while (true) {
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