fix bug in use of PRId64
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@@ -191,7 +191,7 @@ bool PrintChanneler::channel(const PrintBuffer *printbuffer, std::ostream &ostre
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Invocation PrintChanneler::invocation(int64_t actor_id) {
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char buf[80];
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sprintf(buf, PRId64, line_);
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sprintf(buf, "%" PRId64, line_);
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return Invocation(Invocation::KIND_FLUSH_PRINTS, actor_id, actor_id, buf, InvocationData());
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}
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