Add LpxClient/LpxServer stubs, add dispatcher to main
This commit is contained in:
30
luprex/core/cpp/lpxserver.cpp
Normal file
30
luprex/core/cpp/lpxserver.cpp
Normal file
@@ -0,0 +1,30 @@
|
||||
#include "lpxserver.hpp"
|
||||
|
||||
#include "world.hpp"
|
||||
#include "drivenengine.hpp"
|
||||
#include <memory>
|
||||
|
||||
class ServerClient {
|
||||
public:
|
||||
int64_t actor_id_;
|
||||
Channel *channel_;
|
||||
std::unique_ptr<World> sync_;
|
||||
};
|
||||
|
||||
class LpxServer : public DrivenEngine {
|
||||
public:
|
||||
std::unique_ptr<World> master_;
|
||||
std::vector<std::unique_ptr<ServerClient>> clients_;
|
||||
|
||||
public:
|
||||
virtual void event_init() {
|
||||
}
|
||||
|
||||
virtual void event_update() {
|
||||
}
|
||||
};
|
||||
|
||||
UniqueDrivenEngine make_LpxServer() {
|
||||
return UniqueDrivenEngine(new LpxServer);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user