Added get_animation_queue to DrivenEngine

This commit is contained in:
2023-07-24 17:21:44 -04:00
parent 5db04b3abc
commit ab005fc968
7 changed files with 89 additions and 0 deletions

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@@ -142,6 +142,13 @@ public:
//
void get_animation_queue_hashes(uint32_t count, const int64_t *ids, uint64_t *hashes);
// Get the animation queue for the graphics engine.
//
// Gets the animation queue of a tangible in a form that can be
// passed to the graphics engine.
//
void get_animation_queue(int64_t tanid, std::vector<EngineWrapper::AnimEntry> *into);
// Make a tangible.
//
// You must provide a valid previously-unused ID. Otherwise, leaves the lua