Another refactor to remove references to the world model from LuaStack

This commit is contained in:
2026-02-21 22:00:23 -05:00
parent e9d185acb0
commit afa8c698be
3 changed files with 5 additions and 42 deletions

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@@ -989,17 +989,6 @@ public:
//
void setvisited(LuaSlot tab, bool visited) const;
// Store whether the world is authoritative in the
// registry. This is used to implement guard_nopredict.
//
void set_authoritative(bool auth) const;
// Yield this thread with zero if in a nonauth model, and not a probe.
//
// The function name is just used for generating better error messages.
//
void guard_nopredict(const char *fn);
// This is the largest integer that can be stored in a lua_Number.
// In other words, any 53-bit number can be stored.
//