A few tweaks for the latest engine version

This commit is contained in:
2026-05-08 14:16:52 -04:00
parent 1aa888ac82
commit b00ec49e91
3 changed files with 21 additions and 21 deletions

View File

@@ -103,7 +103,7 @@ UEdGraphNode* FWingGraphAction::Execute(const FVector2D &Location) const
}
else
{
return Action->PerformAction(Graph, nullptr, Location, /*bSelectNewNode=*/false);
return Action->PerformAction(Graph, nullptr, UE::Slate::CastToVector2f(Location), /*bSelectNewNode=*/false);
}
}

View File

@@ -1,7 +1,7 @@
#pragma once
#include "CoreMinimal.h"
#include "MaterialTypes.h"
#include "Materials/MaterialParameters.h"
#include "WingBasics.h"
#include "WingParameterEditor.generated.h"