Lots of work on several unrelated things.
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@@ -14,6 +14,8 @@
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#include "BlueprintErrors.generated.h"
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class UlxLuaValues;
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/*
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* enum class ElxLogVerbosity, below, contains all the same error severity levels
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* as ELogVerbosity, but in a form that the blueprint editor can manipulate.
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@@ -213,6 +215,9 @@ public:
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UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
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static FFormatArgumentData FormatArgumentDataTransform(const FTransform &Value, const FString &Name);
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UFUNCTION(BlueprintPure, meta = (BlueprintInternalUseOnly = "true"), Category = "Luprex|Utility")
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static FFormatArgumentData FormatArgumentDataLuaValues(const UlxLuaValues *Value, const FString &Name);
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};
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/* Debug Blueprint Errors output device.
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