Overhaul animation queues so the queue is stored as a single encoded string.
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@@ -223,6 +223,8 @@ using StringSet = eng::set<eng::string>;
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using LuaSourceVec = eng::vector<StringPair>;
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using LuaSourcePtr = std::unique_ptr<LuaSourceVec>;
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using HashValue = std::pair<uint64_t, uint64_t>;
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using SharedStdString = std::shared_ptr<std::string>;
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using SharedStdStringVec = std::vector<SharedStdString>;
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// Ascii uppercase and lowercase.
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eng::string ascii_tolower(std::string_view c);
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