Reimplemented 'print', channeled it through PrintBuffer

This commit is contained in:
2021-10-21 14:22:06 -04:00
parent 2d08b44c03
commit b5d62d3991
4 changed files with 86 additions and 44 deletions

View File

@@ -1,24 +1,33 @@
/////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////
//
// Pretty-print routine.
// print, pprint, and tostring
//
// The pretty-printer can be called from C++ or Lua.
// This module implements the heart of the lua 'print', lua 'pprint', and lua
// 'tostring' functions. Note that we have to override the lua builtins 'print'
// and 'tostring' for two reasons:
//
/////////////////////////////////////////////////////////
// * We need to suppress the printing of table addresses, for determinism.
// * We need to channel the output to a PrintBuffer in the world model.
//
// Note that the actual lua 'print' and 'pprint' routines aren't defined in this
// module, they're in the World module, because they send their output into the
// PrintBuffer of the world model. But all the tricky code to implement 'print'
// and 'pprint' are in this module.
//
//////////////////////////////////////////////////////////////////////////////////
#ifndef PPRINT_HPP
#define PPRINT_HPP
#include "luastack.hpp"
// Output a simple value to a stream.
// Atomic print to a stream.
//
// If the value is a string, number, boolean, or nil, it is
// quoted and output to the stream, and this function returns
// true. Otherwise, this function returns false and nothing
// is sent to the stream.
// This prints an atomic value to a stream. If you give it a table,
// it just prints "table". This routine is the heart of the lua
// primitives 'print' and 'tostring'.
//
bool string_quote(LuaStack &LS, LuaSlot val, std::ostream *os);
void atomic_print(LuaStack &LS, LuaSlot val, std::ostream *os);
// Pretty print to a stream.
//
@@ -30,17 +39,4 @@ bool string_quote(LuaStack &LS, LuaSlot val, std::ostream *os);
//
void pprint(LuaStack &LS, LuaSlot val, bool indent, std::ostream *os);
// The following lua interfaces to this code are included:
//
// pprint(expr, expr, expr...)
//
// - pretty print the specified expression to stdout.
//
// string.pprint(expr, indent)
//
// - pretty print the specified expression, return the result as a string.
//
int lfn_pprint_pprint(lua_State *L);
int lfn_string_pprint(lua_State *L);
#endif // PPRINT_HPP