Clean up code for LuaCallNode

This commit is contained in:
2026-03-04 01:38:19 -05:00
parent 528a7b14df
commit b81a2a8685
3 changed files with 50 additions and 188 deletions

3
.gitignore vendored
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@@ -46,3 +46,6 @@ luprex/ext/eris-master/test/persist
luprex/ext/eris-master/test/unpersist
GPF-output/**
__pycache__/
.clangd-query.pid

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@@ -77,22 +77,9 @@ FString UK2Node_LuaInvoke::RemovePrefix(FName Name, char Prefix)
return FString(pname + 2);
}
static FEdGraphPinType GetPinType(const FProperty *Property)
{
FEdGraphPinType PinType;
bool IsWeak;
FName PinCat, PinSubCat;
UObject *PinSubCatObj = nullptr;
UEdGraphSchema_K2::GetPropertyCategoryInfo(Property, PinCat, PinSubCat, PinSubCatObj, IsWeak);
PinType.PinCategory = PinCat;
PinType.PinSubCategory = PinSubCat;
PinType.PinSubCategoryObject = PinSubCatObj;
return PinType;
}
UK2Node_LuaInvoke::UK2Node_LuaInvoke(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer), NodeTooltip(MakeTooltip())
: Super(ObjectInitializer)
{
}
@@ -102,12 +89,9 @@ UK2Node_LuaProbe::UK2Node_LuaProbe(const FObjectInitializer& ObjectInitializer)
}
FText UK2Node_LuaInvoke::MakeTooltip() const
FText UK2Node_LuaInvoke::GetTooltipText() const
{
// TODO: replace this string manipulation with text manipulation.
FString ArgTypes = UlxLuaCallLibrary::AllKnownArgumentTypes();
FString RetTypes = UlxLuaCallLibrary::AllKnownReturnValueTypes();
return FText::FromString(FString::Printf(TEXT(
static FText Tooltip = FText::FromString(FString::Printf(TEXT(
"Call a Lua function.\n"
"\n"
"The lua function prototype must be a hardwired string which must look like\n"
@@ -117,7 +101,7 @@ FText UK2Node_LuaInvoke::MakeTooltip() const
" classname.funcname(int arg1, int arg2) : int ret1, int ret2\n"
" classname.funcname(int arg1, int arg2) : int ret1, int ret2, ...\n"
"\n"
"You must specify types for the argument and return value pins. The:\n"
"You must specify types for the argument and return value pins. The\n"
"types that you may specify are:\n"
"\n"
"Arguments: %s\n"
@@ -132,17 +116,15 @@ FText UK2Node_LuaInvoke::MakeTooltip() const
"\n"
"Optionally, you may use the * wildcard for the classname. In that\n"
"case, the class of the 'place' tangible will be used.\n"
"\n"), *ArgTypes, *RetTypes));
"\n"), *UlxLuaCallLibrary::AllKnownArgumentTypes(), *UlxLuaCallLibrary::AllKnownReturnValueTypes()));
return Tooltip;
}
void UK2Node_LuaInvoke::AllocateDefaultPins()
{
Pins.Reset();
Super::AllocateDefaultPins();
CreateCorrectPins();
}
void UK2Node_LuaInvoke::CreateCorrectPins()
{
if (LuaFunctionPrototype.IsEmpty())
{
LuaFunctionPrototype = TEXT("class.func(int arg1, int arg2) : int ret1, int ret2");
@@ -157,62 +139,20 @@ void UK2Node_LuaInvoke::CreateCorrectPins()
ErrorMsg = FString::Printf(TEXT("Syntax error in lua function prototype: %s"), *ParsedProto.ErrorMessage);
}
// Transfer all pins to the old pins map and clear the pin list.
TMap<FName, UEdGraphPin *> OldPins;
for (auto It = Pins.CreateIterator(); It; ++It)
{
UEdGraphPin* CheckPin = *It;
OldPins.Add(CheckPin->PinName, CheckPin);
}
Pins.Empty();
// KeepPin is a function that moves a pin from the old pins
// map back onto the pins list.
auto KeepPin = [&](FName Name, FEdGraphPinType Type = FEdGraphPinType()) -> bool
{
UEdGraphPin **OldPin = OldPins.Find(Name);
if ((OldPin != nullptr) && (((*OldPin)->PinType == Type) || (Type.PinCategory == FName())))
{
Pins.Emplace(*OldPin);
OldPins.Remove(Name);
return true;
}
return false;
};
if (!KeepPin(UEdGraphSchema_K2::PN_Execute))
{
CreatePin(EGPD_Input, UEdGraphSchema_K2::PC_Exec, UEdGraphSchema_K2::PN_Execute);
}
if (!KeepPin(UEdGraphSchema_K2::PN_Then))
{
CreatePin(EGPD_Output, UEdGraphSchema_K2::PC_Exec, UEdGraphSchema_K2::PN_Then);
}
if (!IsInvoke())
{
if (!KeepPin(ErrorPinName))
{
CreatePin(EGPD_Output, UEdGraphSchema_K2::PC_Exec, ErrorPinName);
}
}
if (!KeepPin(FunctionPinName))
{
UEdGraphPin *P = CreatePin(EGPD_Input, UEdGraphSchema_K2::PC_String, FunctionPinName);
}
if (!KeepPin(PlacePinName))
{
UEdGraphPin *P = CreatePin(EGPD_Input, UEdGraphSchema_K2::PC_Object, AActor::StaticClass(), PlacePinName);
}
// Copy the property names into the pins.
UEdGraphPin *FunctionPin = FindPinChecked(FunctionPinName);
UEdGraphPin *FunctionPin = CreatePin(EGPD_Input, UEdGraphSchema_K2::PC_String, FunctionPinName);
FunctionPin->DefaultValue = LuaFunctionPrototype;
// Create Argument pins in the correct order, reusing old pins where possible.
CreatePin(EGPD_Input, UEdGraphSchema_K2::PC_Object, AActor::StaticClass(), PlacePinName);
// Create argument pins.
for (const FlxParsedProto::Pin & Pin : ParsedProto.Arguments)
{
FName PrefixedName = AddPrefix(Pin.Name, 'A');
@@ -223,14 +163,12 @@ void UK2Node_LuaInvoke::CreateCorrectPins()
ErrorMsg = FString::Printf(TEXT("Unknown argument type: %s"), *Pin.Type);
continue;
}
FEdGraphPinType PinType = GetPinType(Accessor->FindPropertyByName(TEXT("Value")));
if (!KeepPin(PrefixedName, PinType))
{
FEdGraphPinType PinType;
GetDefault<UEdGraphSchema_K2>()->ConvertPropertyToPinType(Accessor->FindPropertyByName(TEXT("Value")), PinType);
CreatePin(EGPD_Input, PinType, PrefixedName);
}
}
// Create ReturnValue pins in the correct order, reusing old pins where possible.
// Create return value pins.
for (const FlxParsedProto::Pin & Pin : ParsedProto.ReturnValues)
{
FName PrefixedName = AddPrefix(Pin.Name, 'R');
@@ -241,28 +179,15 @@ void UK2Node_LuaInvoke::CreateCorrectPins()
ErrorMsg = FString::Printf(TEXT("Unknown return value type: %s"), *Pin.Type);
continue;
}
FEdGraphPinType PinType = GetPinType(Accessor->FindPropertyByName(TEXT("Result")));
if (!KeepPin(PrefixedName, PinType))
{
FEdGraphPinType PinType;
GetDefault<UEdGraphSchema_K2>()->ConvertPropertyToPinType(Accessor->FindPropertyByName(TEXT("Result")), PinType);
CreatePin(EGPD_Output, PinType, PrefixedName);
}
}
if (ParsedProto.ExtraReturnValues)
{
if (!KeepPin(ExtraResultsPinName))
{
CreatePin(EGPD_Output, UEdGraphSchema_K2::PC_Object, UlxLuaValues::StaticClass(), ExtraResultsPinName);
}
}
// Delete any unused pins.
for (auto &iter : OldPins)
{
iter.Value->Modify();
iter.Value->MarkAsGarbage();
}
OldPins.Empty();
}
@@ -280,21 +205,14 @@ FText UK2Node_LuaInvoke::GetNodeTitle(ENodeTitleType::Type TitleType) const
FText UK2Node_LuaInvoke::GetPinDisplayName(const UEdGraphPin* Pin) const
{
// The exec pins don't need labels.
if ((Pin->PinName == UEdGraphSchema_K2::PN_Execute) || (Pin->PinName == UEdGraphSchema_K2::PN_Then))
// These pins don't need labels.
if ((Pin->PinName == UEdGraphSchema_K2::PN_Execute) ||
(Pin->PinName == UEdGraphSchema_K2::PN_Then) ||
(Pin->PinName == FunctionPinName))
{
return FText::GetEmpty();
}
// Many pins can go unlabeled if they have default values.
if (Pin->PinName == FunctionPinName)
{
if (Pin->LinkedTo.Num() == 0)
{
return FText::GetEmpty();
}
}
// For argument pins, we must strip off the Argument Pin Prefix.
if (IsPrefix(Pin, 'A'))
{
@@ -314,34 +232,18 @@ FText UK2Node_LuaInvoke::GetPinDisplayName(const UEdGraphPin* Pin) const
void UK2Node_LuaInvoke::PostEditChangeProperty(struct FPropertyChangedEvent& PropertyChangedEvent)
{
Super::PostEditChangeProperty(PropertyChangedEvent);
GetGraph()->NotifyNodeChanged(this);
}
void UK2Node_LuaInvoke::PinConnectionListChanged(UEdGraphPin* Pin)
{
Modify();
// GetGraph()->NotifyNodeChanged(this);
}
void UK2Node_LuaInvoke::PinDefaultValueChanged(UEdGraphPin* Pin)
{
if(Pin->PinName == FunctionPinName)
if ((Pin->PinName == FunctionPinName) && (Pin->DefaultValue != LuaFunctionPrototype))
{
LuaFunctionPrototype = Pin->DefaultValue;
CreateCorrectPins();
GetGraph()->NotifyNodeChanged(this);
ReconstructNode();
}
}
FText UK2Node_LuaInvoke::GetTooltipText() const
{
return NodeTooltip;
}
void UK2Node_LuaInvoke::PostReconstructNode()
{
Super::PostReconstructNode();
CreateCorrectPins();
}
#define LuaCallLibraryFunction(name) (UlxLuaCallLibrary::StaticClass()->FindFunctionByName(GET_MEMBER_NAME_CHECKED(UlxLuaCallLibrary, name)))
@@ -407,7 +309,7 @@ void UK2Node_LuaInvoke::ExpandNode(class FKismetCompilerContext& CompilerContext
if (IsInvoke())
{
// Make sure we didn't have return values for an invoke.
if (IsInvoke() && ((ParsedProto.ReturnValues.Num() > 0) || (ParsedProto.ExtraReturnValues)))
if ((ParsedProto.ReturnValues.Num() > 0) || (ParsedProto.ExtraReturnValues))
{
CompilerContext.MessageLog.Error(TEXT("Lua Call in Invoke mode does not support return values"));
}
@@ -457,47 +359,13 @@ void UK2Node_LuaInvoke::ExpandNode(class FKismetCompilerContext& CompilerContext
UK2Node::ERedirectType UK2Node_LuaInvoke::DoPinsMatchForReconstruction(const UEdGraphPin* NewPin, int32 NewPinIndex, const UEdGraphPin* OldPin, int32 OldPinIndex) const
{
ERedirectType RedirectType = ERedirectType_None;
// if the pin names do match
if (NewPin->PinName.ToString().Equals(OldPin->PinName.ToString(), ESearchCase::CaseSensitive))
if ((NewPin->PinName == OldPin->PinName) &&
(NewPin->Direction == OldPin->Direction) &&
(NewPin->PinType == OldPin->PinType))
{
// Make sure we're not dealing with a menu node
UEdGraph* OuterGraph = GetGraph();
if( OuterGraph && OuterGraph->Schema )
{
const UEdGraphSchema_K2* K2Schema = Cast<const UEdGraphSchema_K2>(GetSchema());
if( !K2Schema || K2Schema->IsSelfPin(*NewPin) || K2Schema->ArePinTypesCompatible(OldPin->PinType, NewPin->PinType) )
{
RedirectType = ERedirectType_Name;
return ERedirectType_Name;
}
else
{
RedirectType = ERedirectType_None;
}
}
}
else
{
// try looking for a redirect if it's a K2 node
if (UK2Node* Node = Cast<UK2Node>(NewPin->GetOwningNode()))
{
// if you don't have matching pin, now check if there is any redirect param set
TArray<FString> OldPinNames;
GetRedirectPinNames(*OldPin, OldPinNames);
FName NewPinName;
RedirectType = ShouldRedirectParam(OldPinNames, /*out*/ NewPinName, Node);
// make sure they match
if ((RedirectType != ERedirectType_None) && (!NewPin->PinName.ToString().Equals(NewPinName.ToString(), ESearchCase::CaseSensitive)))
{
RedirectType = ERedirectType_None;
}
}
}
return RedirectType;
return ERedirectType_None;
}
bool UK2Node_LuaInvoke::IsConnectionDisallowed(const UEdGraphPin* MyPin, const UEdGraphPin* OtherPin, FString& OutReason) const

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@@ -36,7 +36,6 @@ class UK2Node_LuaInvoke : public UK2Node
virtual void AllocateDefaultPins() override;
virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override;
virtual bool ShouldShowNodeProperties() const override { return true; }
virtual void PinConnectionListChanged(UEdGraphPin* Pin) override;
virtual void PinDefaultValueChanged(UEdGraphPin* Pin) override;
virtual FText GetTooltipText() const override;
virtual FText GetPinDisplayName(const UEdGraphPin* Pin) const override;
@@ -44,7 +43,6 @@ class UK2Node_LuaInvoke : public UK2Node
//~ Begin UK2Node Interface.
virtual bool IsNodePure() const override { return false; }
virtual void PostReconstructNode() override;
virtual bool NodeCausesStructuralBlueprintChange() const override { return true; }
virtual void ExpandNode(class FKismetCompilerContext& CompilerContext, UEdGraph* SourceGraph) override;
virtual ERedirectType DoPinsMatchForReconstruction(const UEdGraphPin* NewPin, int32 NewPinIndex, const UEdGraphPin* OldPin, int32 OldPinIndex) const override;
@@ -58,11 +56,6 @@ private:
virtual bool IsInvoke() const { return true; }
FText MakeTooltip() const;
/** Create all necessary pins. */
void CreateCorrectPins();
/** Pin Names for the three built-in Pins **/
static const FName FunctionPinName;
static const FName PlacePinName;
@@ -79,8 +72,6 @@ private:
UPROPERTY()
FString LuaFunctionPrototype;
/** Tooltip text for this node. */
FText NodeTooltip;
};
UCLASS(MinimalAPI)