In process of adding luaconsole.cpp
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80
luprex/cpp/luaconsole.cpp
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80
luprex/cpp/luaconsole.cpp
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#include <string.h>
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#include "luaconsole.hpp"
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LuaConsole::LuaConsole() {
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lua_state_ = lua_open();
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clear();
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}
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LuaConsole::~LuaConsole() {
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lua_close(lua_state_);
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}
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void LuaConsole::clear() {
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expression_="";
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lines_ = 0;
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syntax_="";
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state_=STATE_INCOMPLETE;
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}
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void LuaConsole::add(std::string line) {
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for (int i = 0; i < int(line.size()); i++) {
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if (line[i] == '\n') line[i] = ' ';
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}
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expression_ += line;
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expression_ += '\n';
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lines_ += 1;
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// Convert leading = to 'return'
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if (expression_[0] == '=') {
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expression_ = std::string("return ") + expression_.substr(1);
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}
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// Analyze slash-commands.
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if (expression_[0] == '/') {
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if (lines_ == 1) {
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state_ = STATE_SLASHCOMMAND;
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syntax_ = "";
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} else {
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state_ = STATE_SYNTAX;
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syntax_ = "slash command has more than one line";
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}
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return;
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}
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// Analyze lua expressions.
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int top = lua_gettop(lua_state_);
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int status = luaL_loadbuffer(lua_state_, expression_.c_str(), expression_.size(), "=stdin");
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if (status == LUA_ERRSYNTAX)
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{
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const char *eof = "'<eof>'";
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size_t lmsg;
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const char *msg = lua_tolstring(lua_state_, -1, &lmsg);
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const char *tp = msg + lmsg - (sizeof(eof) - 1);
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if (strstr(msg, eof) == tp) {
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syntax_ = "";
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state_ = STATE_INCOMPLETE;
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} else {
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syntax_ = msg;
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state_ = STATE_SYNTAX;
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}
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} else {
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state_ = STATE_COMPLETE;
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syntax_ = "";
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}
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lua_settop(lua_state_, top);
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}
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void LuaConsole::add_stdin() {
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const int MAXINPUT = 1000;
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char buf[MAXINPUT];
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fputs(expression_.empty() ? "> " : ">> ", stdout);
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fflush(stdout);
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if (fgets(buf, MAXINPUT, stdin)) {
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size_t len = strlen(buf);
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if (len > 0 && buf[len - 1] == '\n')
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buf[len - 1] = '\0';
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add(buf);
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}
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}
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