eris: add general purpose 'flag bits' to lua tables'
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@@ -509,6 +509,7 @@ Table *luaH_new (lua_State *L) {
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Table *t = &luaC_newobj(L, LUA_TTABLE, sizeof(Table), NULL, 0)->h;
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t->metatable = NULL;
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t->flags = cast_byte(~0);
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t->flagbits = 0;
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t->array = NULL;
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t->sizearray = 0;
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t->node = cast(Node *, dummynode);
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