Event driven engine, further work.
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@@ -135,7 +135,7 @@ public:
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// Update the database using the specified lua source code.
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// Compiles these files using lua's "load" function.
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//
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void update(const util::LuaSource &source);
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void update(const util::LuaSourceVec &source);
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// Rebuild
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//
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