Generalize DrivenEngine::drv_invoke
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@@ -116,7 +116,7 @@ public:
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void send_invocation(const Invocation &inv) {
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if (channel_ == nullptr) {
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if ((!world_->is_authoritative()) && (inv.kind() == Invocation::KIND_LUA_SOURCE)) {
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if ((!world_->is_authoritative()) && (inv.kind() == InvocationKind::LUA_SOURCE)) {
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// We have a client model, but no client connection. That means we're
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// in the process of shutting down a client model. The client model
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// is supposed to linger until the lua source is reread. Once we have
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@@ -178,7 +178,7 @@ public:
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}
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virtual void do_luainvoke_command(std::string_view cmd) override {
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send_invocation(Invocation(Invocation::KIND_LUA, actor_id_, actor_id_, cmd));
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send_invocation(Invocation(InvocationKind::LUA_EXPR, actor_id_, actor_id_, cmd));
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}
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virtual void do_luaprobe_command(std::string_view cmd) override {
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