More work on clean installation

This commit is contained in:
2024-11-04 14:53:51 -05:00
parent ad0370a127
commit bfa07e71ab
2 changed files with 7 additions and 8 deletions

View File

@@ -3,7 +3,8 @@ LINUX INSTRUCTIONS:
Install important Software
- install visual studio code. Usually: apt-get install code
- install dotnet6. Usually: apt-get install dotnet6
- install dotnet6. Usually: apt-get install dotnet6
- install python3. On Linux, this is usually already installed.
Git Clone the UnrealEngine repository:
- The repository is at https://github.com/EpicGames/UnrealEngine.git
@@ -11,6 +12,8 @@ Git Clone the UnrealEngine repository:
some other fiddly credential management stuff I don't remember how to do.
- Clone it into your home directory, $HOME/UnrealEngine
- Check out the correct version: git checkout 5.3.1-release
- Run Setup.sh or Setup.bat
- You do NOT need to run GenerateProjectFiles.sh
Git Clone the integration Repository
- The repository is at https://gnaut.com/jyelon/integration.git
@@ -21,16 +24,11 @@ Apply patches:
- Patch the integration repository: python3 patch-integration.py
- Patch the UnrealEngine repository: python3 patch-unrealengine.py
Compile the Unreal Engine
- Change directory to $HOME/UnrealEngine
- Run Setup.sh
- Run GenerateProjectFiles.sh
- make
Compile Integration
- Change directory to $HOME/integration
- make
- Note: this will also compile the necessary Unreal Engine libraries.
Launch Integration in the Debugger
- Change directory to $HOME/integration
- Start the IDE: code Integration.code-workspace