Completing downgrade to 5.5.4
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Content/Widgets/WB_Menu.uasset
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Content/Widgets/WB_Menu.uasset
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Content/Widgets/white-dot.uasset
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Content/Widgets/white-dot.uasset
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Content/testing/bp_test.uasset
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@@ -38,7 +38,7 @@ public:
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MaterialObj->ForceRecompileForRendering();
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// Wait for compilation to finish, then check for errors
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FMaterialResource* Resource = MaterialObj->GetMaterialResource(GetFeatureLevelShaderPlatform(GMaxRHIFeatureLevel));
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FMaterialResource* Resource = MaterialObj->GetMaterialResource(GMaxRHIFeatureLevel);
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TArray<FString> Errors;
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if (Resource)
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{
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@@ -119,7 +119,7 @@ public:
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// Register a variable GUID for the new widget. UMG's compiler
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// ensures every widget in the tree is present in this map.
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BP->OnVariableAdded(NewWidget->GetFName());
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// BP->OnVariableAdded(NewWidget->GetFName());
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WingOut::Stdout.Printf(TEXT("Created widget '%s' of type '%s'\n"), *Name, *Type);
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}
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@@ -103,7 +103,7 @@ UEdGraphNode* FWingGraphAction::Execute(const FVector2D &Location) const
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}
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else
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{
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return Action->PerformAction(Graph, nullptr, UE::Slate::CastToVector2f(Location), /*bSelectNewNode=*/false);
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return Action->PerformAction(Graph, nullptr, Location, /*bSelectNewNode=*/false);
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}
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}
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@@ -1,7 +1,7 @@
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#pragma once
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#include "CoreMinimal.h"
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#include "Materials/MaterialParameters.h"
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#include "MaterialTypes.h"
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#include "WingBasics.h"
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#include "WingParameterEditor.generated.h"
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