Initial implementation of 'engio' finished
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@@ -486,8 +486,8 @@ void DrivenEngine::drv_call_event_update(double clock) {
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event_update();
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}
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void DrivenEngine::drv_invoke_player(int64_t place, uint32_t datapklen, const char *datapk) {
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Invocation *inv = new Invocation(Invocation::KIND_PLAYER, visible_actor_id_, place, std::string_view(datapk, datapklen));
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void DrivenEngine::drv_invoke_engio(int64_t place, uint32_t datapklen, const char *datapk) {
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Invocation *inv = new Invocation(Invocation::KIND_ENGIO, visible_actor_id_, place, std::string_view(datapk, datapklen));
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queued_invocations_.emplace_back(inv);
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}
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@@ -826,7 +826,7 @@ static void replay_invoke_event_update(EngineWrapper *w) {
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////////////////////////
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void play_invoke_player(EngineWrapper *w, int64_t place, uint32_t datapklen, const char *datapk) {
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void play_invoke_engio(EngineWrapper *w, int64_t place, uint32_t datapklen, const char *datapk) {
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assert(w->rlog == nullptr);
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if (w->wlog != nullptr) {
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w->wlog->write_cmd_hash(PLAY_INVOKE_PLAYER, eng::memhash());
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@@ -835,17 +835,17 @@ void play_invoke_player(EngineWrapper *w, int64_t place, uint32_t datapklen, con
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w->wlog->flush();
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}
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w->engine->drv_invoke_player(place, datapklen, datapk);
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w->engine->drv_invoke_engio(place, datapklen, datapk);
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}
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void replay_invoke_player(EngineWrapper *w) {
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void replay_invoke_engio(EngineWrapper *w) {
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int64_t place = w->rlog->read_int64();
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std::string srcpack = w->rlog->read_string();
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if (!w->rlog->good()) {
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return reset_wrapper(w, "replay log corrupt in replay_invoke_player");
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return reset_wrapper(w, "replay log corrupt in replay_invoke_engio");
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}
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w->engine->drv_invoke_player(place, srcpack.size(), srcpack.c_str());
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w->engine->drv_invoke_engio(place, srcpack.size(), srcpack.c_str());
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}
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@@ -1029,7 +1029,7 @@ static void init_engine_wrapper_helper(EngineWrapper *w) {
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w->play_notify_close = play_notify_close;
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w->play_notify_accept = play_notify_accept;
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w->play_invoke_event_update = play_invoke_event_update;
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w->play_invoke_player = play_invoke_player;
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w->play_invoke_engio = play_invoke_engio;
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w->play_invoke_choose = play_invoke_choose;
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w->play_invoke_lua_source = play_invoke_lua_source;
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