Support for debug_string method for testing
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@@ -49,6 +49,7 @@
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#include <string>
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#include <deque>
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#include <cassert>
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#include <ostream>
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#include <unordered_map>
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#include "streambuffer.hpp"
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#include "util.hpp"
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@@ -155,8 +156,15 @@ public:
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// Verify that this step echoes the previous step.
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bool echoes(const AnimStep &prev) const;
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// Convert to a string for debugging purposes.
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std::string debug_string() const;
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// Convert a string to an animstep (for testing only).
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bool from_string(const std::string &s);
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};
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class AnimQueue {
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private:
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util::WorldType world_type_;
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@@ -174,6 +182,7 @@ public:
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const AnimStep &nth(int n) const { return steps_[n]; }
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size_t size() const { return steps_.size(); }
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int32_t size_limit() const { return size_limit_; }
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int64_t version_number() const { return version_number_; }
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// Return true if the size limit and steps are identical.
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bool size_and_steps_equal(const AnimQueue &aq) const;
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@@ -199,10 +208,14 @@ public:
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const AnimStep &back() const;
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// (For testing): change the size limit.
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void set_size_limit(int32_t n);
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void full_clear_and_set_limit(int szl);
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void set_limit(int szl);
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// (For testing): make sure the invariants are preserved.
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bool valid() const;
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// Convert to a string for debugging purposes.
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std::string debug_string() const;
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};
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#endif // ANIMQUEUE_HPP
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