In process of converting LuaSnap to use eris, not finished

This commit is contained in:
2021-03-01 17:29:32 -05:00
parent b9ff7d176d
commit c68ff8fdf0
5 changed files with 87 additions and 155 deletions

View File

@@ -1,172 +1,72 @@
#include "luasnap.hpp"
#include "luastack.hpp"
#include <iostream>
#include <cassert>
struct BlockHeader {
BlockHeader *prev_;
BlockHeader *next_;
int32_t sanity_; // 0x12345678 only when linked.
size_t size_;
bool in_use_;
void *snapshot_;
};
size_t blocksize(size_t base) {
return base + sizeof(BlockHeader);
}
BlockHeader *pointer_to_header(void *ptr) {
return (BlockHeader*)(((char *)ptr) - sizeof(BlockHeader));
}
void *header_to_pointer(BlockHeader *blk) {
return (void *)(((char *)blk) + sizeof(BlockHeader));
}
class LuaSnapData {
public:
lua_State *state_;
bool have_snapshot_;
BlockHeader sentinel_;
LuaSnapData();
~LuaSnapData();
lua_State *state() const { return state_; }
bool have_snapshot() const { return have_snapshot_; }
void snapshot();
void rollback();
void link(BlockHeader *blk);
void unlink(BlockHeader *blk);
void *allocf(void *ptr, size_t osize, size_t nsize);
};
void *lsd_alloc_f(void *lsd, void *ptr, size_t osize, size_t nsize) {
return ((LuaSnapData*)lsd)->allocf(ptr, osize, nsize);
}
LuaSnapData::LuaSnapData() {
sentinel_.prev_ = &sentinel_;
sentinel_.next_ = &sentinel_;
sentinel_.size_ = 0;
sentinel_.in_use_ = false;
sentinel_.snapshot_ = 0;
have_snapshot_ = false;
state_ = lua_newstate(lsd_alloc_f, (void*)this);
}
LuaSnapData::~LuaSnapData() {
std::cerr << "LuaSnapData destructor not implemented." << std::endl;
exit(1);
}
void LuaSnapData::snapshot() {
assert(!have_snapshot_);
for (BlockHeader *blk = sentinel_.next_; blk != &sentinel_; blk = blk->next_) {
assert(blk->in_use_);
blk->snapshot_ = malloc(blk->size_);
memcpy(blk->snapshot_, header_to_pointer(blk), blk->size_);
}
have_snapshot_ = true;
}
void LuaSnapData::rollback() {
assert(have_snapshot_);
for (BlockHeader *blk = sentinel_.next_; blk != &sentinel_; ) {
BlockHeader *next = blk->next_;
if (blk->snapshot_) {
memcpy(header_to_pointer(blk), blk->snapshot_, blk->size_);
free(blk->snapshot_);
blk->snapshot_ = nullptr;
blk->in_use_ = true;
} else {
assert(blk->in_use_);
unlink(blk);
free(blk);
}
blk = next;
}
have_snapshot_ = false;
}
void LuaSnapData::link(BlockHeader *blk) {
blk->prev_ = sentinel_.prev_;
blk->next_ = &sentinel_;
blk->prev_->next_ = blk;
blk->next_->prev_ = blk;
blk->sanity_ = 0x12345678;
}
void LuaSnapData::unlink(BlockHeader *blk) {
blk->prev_->next_ = blk->next_;
blk->next_->prev_ = blk->prev_;
blk->prev_ = nullptr;
blk->next_ = nullptr;
blk->sanity_ = 0;
}
void *LuaSnapData::allocf(void *ptr, size_t osize, size_t nsize) {
if (nsize == 0) {
if (ptr == 0) return nullptr;
BlockHeader *blk = pointer_to_header(ptr);
assert(blk->sanity_ = 0x12345678);
assert(blk->in_use_);
if (blk->snapshot_ == nullptr) {
unlink(blk);
free(blk);
} else {
blk->in_use_ = false;
}
return nullptr;
} else if (ptr == NULL) {
BlockHeader *blk = (BlockHeader*)malloc(blocksize(nsize));
link(blk);
blk->size_ = nsize;
blk->in_use_ = true;
blk->snapshot_ = nullptr;
return header_to_pointer(blk);
} else {
BlockHeader *blk = pointer_to_header(ptr);
assert(blk->sanity_ = 0x12345678);
assert(blk->in_use_);
if (blk->snapshot_ == nullptr) {
unlink(blk);
blk = (BlockHeader*)realloc(blk, blocksize(nsize));
blk->size_ = nsize;
link(blk);
return header_to_pointer(blk);
} else {
BlockHeader *nblk = (BlockHeader*)malloc(blocksize(nsize));
memcpy(nblk, blk, (blk->size_ < nsize) ? blk->size_ : nsize);
blk->in_use_ = false;
link(nblk);
nblk->size_ = nsize;
nblk->in_use_ = true;
nblk->snapshot_ = nullptr;
return header_to_pointer(nblk);
}
}
}
#include <sstream>
LuaSnap::LuaSnap() {
data_ = new LuaSnapData;
state_ = data_->state();
state_ = luaL_newstate();
LuaStack LS(state_);
LS.rawset(LuaRegistry, "persist", LuaNewTable);
LS.rawset(LuaRegistry, "unpersist", LuaNewTable);
}
LuaSnap::~LuaSnap() {
delete data_;
std::cerr << "LuaSnap destructor not implemented yet" << std::endl;
}
bool LuaSnap::have_snapshot() const {
return data_->have_snapshot();
return !snapshot_.empty();
}
static void oss_writer(lua_State *L, const void *p, size_t sz, void *ud) {
std::ostringstream *oss = (std::ostringstream *)ud;
oss->write((const char *)p, sz);
}
void LuaSnap::snapshot() {
data_->snapshot();
// Snapshot and the lua stack should both be empty.
assert(snapshot_.empty());
assert(lua_gettop(state_) == 0);
// lua variables that we'll need.
LuaVar key, value;
LuaRet permstable, regcopy;
LuaStack LS(state_, permstable, regcopy, key, value);
// Construct a copy of the registry table.
LS.set(regcopy, LuaNewTable);
LS.set(key, LuaNil);
while (LS.next(LuaRegistry, key, value) != 0) {
LS.rawset(regcopy, key, value);
}
// Remove certain things from the copy.
LS.rawset(regcopy, LUA_RIDX_MAINTHREAD, LuaNil);
LS.rawset(regcopy, "persist", LuaNil);
LS.rawset(regcopy, "unpersist", LuaNil);
LS.rawset(regcopy, "world", LuaNil);
LS.rawset(regcopy, "gui", LuaNil);
LS.result();
// Get the permanents table from the registry.
LS.rawget(permstable, LuaRegistry, "persist");
// When we call 'LS.result', this should leave the
// permstable and the regcopy on the stack.
LS.result();
assert(lua_gettop(state_) == 2);
// Call eris to dump the state to an ostringstream,
// then save the result.
std::ostringstream oss;
eris_dump(state_, oss_writer, (void *)&oss);
snapshot_ = oss.str();
}
void LuaSnap::rollback() {
data_->rollback();
assert(!snapshot_.empty());
}

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@@ -25,11 +25,10 @@
#include "luastack.hpp"
class LuaSnapData;
class LuaSnap {
private:
lua_State *state_;
LuaSnapData *data_;
std::string snapshot_;
public:
LuaSnap();

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@@ -369,6 +369,7 @@ public:
bool isfunction(LuaSlot s) const { return lua_type(L_, s) == LUA_TFUNCTION; }
bool isboolean(LuaSlot s) const { return lua_type(L_, s) == LUA_TBOOLEAN; }
bool isnil(LuaSlot s) const { return lua_type(L_, s) == LUA_TNIL; }
bool iscfunction(LuaSlot s) const { return lua_iscfunction(L_, s) != 0; }
void checktable(LuaSlot index) const { checktype(index, LUA_TTABLE); }
void checkstring(LuaSlot index) const { checktype(index, LUA_TSTRING); }

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@@ -320,3 +320,35 @@ void SourceDB::run_unittests() {
LS.result();
}
void SourceDB::init(lua_State *L) {
lua_state_ = L;
LuaVar globtab, persist, unpersist, classname, classtab, funcname, funcp, rawfunc;
LuaStack LS(L, globtab, persist, unpersist, classname, classtab, funcname, funcp, rawfunc);
// We need to register all C functions with the eris permanents tables.
source_clear_globals(L);
source_install_builtins(L);
source_load_cfunctions(L);
LS.getglobaltable(globtab);
LS.rawget(persist, LuaRegistry, "persist");
LS.rawget(unpersist, LuaRegistry, "unpersist");
LS.set(classname, LuaNil);
while (LS.next(globtab, classname, classtab) != 0) {
if (LS.isstring(classname) && LS.istable(classtab)) {
LS.set(funcname, LuaNil);
while (LS.next(classtab, funcname, funcp) != 0) {
if (LS.isstring(funcname) && LS.iscfunction(funcp)) {
std::string full = "cfunc:";
full += LS.ckstring(classname);
full += ".";
full += LS.ckstring(funcname);
lua_pushcfunction(L, lua_tocfunction(L, funcp.index()));
lua_replace(L, rawfunc.index());
LS.rawset(persist, rawfunc, full);
LS.rawset(unpersist, full, rawfunc);
}
}
}
}
}

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@@ -127,7 +127,7 @@ private:
lua_State *lua_state_;
public:
void init(lua_State *L) { lua_state_ = L; }
void init(lua_State *L);
// Update
//