Rename IntegrationGameModeBase to LuprexGameModeBase, and other small refactors

This commit is contained in:
2025-03-17 18:04:55 -04:00
parent 6b8c86a03c
commit cc4441cb31
13 changed files with 78 additions and 78 deletions

View File

@@ -4,7 +4,7 @@
#include "TangibleManager.h"
#include "Tangible.h"
#include "DebugPrint.h"
#include "IntegrationGameModeBase.h"
#include "LuprexGameModeBase.h"
using namespace DebugPrint;
using TanArray = UlxTangibleManager::TanArray;
@@ -53,7 +53,7 @@ UlxTangibleManager::UlxTangibleManager() {
PossessedTangible = nullptr;
}
void UlxTangibleManager::Init(UWorld* world, AIntegrationGameModeBase *gamemode) {
void UlxTangibleManager::Init(UWorld* world, ALuprexGameModeBase *gamemode) {
World = world;
GameMode = gamemode;
}