Change some class naming conventions
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@@ -145,7 +145,7 @@ namespace DebugPrintControl {
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//////////////////////////////////////////////////////////////
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void FConsoleOutput::Truncate() {
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void FlxConsoleOutput::Truncate() {
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int lines = 50;
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int csize = Content.Len();
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int total = 0;
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@@ -160,7 +160,7 @@ void FConsoleOutput::Truncate() {
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}
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}
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bool FConsoleOutput::MaybeAppendNewline() {
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bool FlxConsoleOutput::MaybeAppendNewline() {
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int csize = Content.Len();
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if ((csize > 0) && (Content[csize - 1] != '\n')) {
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Content += TEXT("\n");
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@@ -171,7 +171,7 @@ bool FConsoleOutput::MaybeAppendNewline() {
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}
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}
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bool FConsoleOutput::MaybeAppendText(const FString& text) {
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bool FlxConsoleOutput::MaybeAppendText(const FString& text) {
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if (!text.IsEmpty()) {
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Content += text;
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return true;
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@@ -181,7 +181,7 @@ bool FConsoleOutput::MaybeAppendText(const FString& text) {
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}
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}
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void FConsoleOutput::Append(const FString& text) {
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void FlxConsoleOutput::Append(const FString& text) {
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bool modified = MaybeAppendText(text);
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if (modified) {
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Dirty = true;
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@@ -189,7 +189,7 @@ void FConsoleOutput::Append(const FString& text) {
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}
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}
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void FConsoleOutput::AppendLine(const FString& text) {
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void FlxConsoleOutput::AppendLine(const FString& text) {
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bool modified = MaybeAppendNewline();
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modified |= MaybeAppendText(text);
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modified |= MaybeAppendNewline();
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