Remove more instances of LuaOldStack
This commit is contained in:
@@ -20,47 +20,23 @@ int World::number_lua_tables(const IdVector &basis) {
|
||||
// This is conceptually recursive, but we're going to use an
|
||||
// explicit stack (the lua stack).
|
||||
lua_State *L = state();
|
||||
LuaVar tnmap, ntmap, tangibles, tab, key, val, xid;
|
||||
LuaOldStack LS(L, tnmap, ntmap, tangibles, tab, key, val, xid);
|
||||
LS.set(tnmap, LuaNewTable);
|
||||
LS.set(ntmap, LuaNewTable);
|
||||
LS.rawset(LuaRegistry, "tnmap", tnmap);
|
||||
LS.rawset(LuaRegistry, "ntmap", ntmap);
|
||||
LS.rawget(tangibles, LuaRegistry, "tangibles");
|
||||
int nextid = 1;
|
||||
int top = lua_gettop(L);
|
||||
{
|
||||
LuaVar tnmap, ntmap, tangibles, tab, key, val, xid;
|
||||
LuaExtStack LS(L, tnmap, ntmap, tangibles, tab, key, val, xid);
|
||||
LS.set(tnmap, LuaNewTable);
|
||||
LS.set(ntmap, LuaNewTable);
|
||||
LS.rawset(LuaRegistry, "tnmap", tnmap);
|
||||
LS.rawset(LuaRegistry, "ntmap", ntmap);
|
||||
LS.rawget(tangibles, LuaRegistry, "tangibles");
|
||||
int top = lua_gettop(L);
|
||||
|
||||
// Push all subtables onto the stack. Note that we may push
|
||||
// the same table twice, that's OK.
|
||||
for (int64_t id : basis) {
|
||||
LS.rawget(tab, tangibles, id);
|
||||
assert(LS.istable(tab));
|
||||
// Traverse subtables.
|
||||
LS.set(key, LuaNil);
|
||||
while (LS.next(tab, key, val)) {
|
||||
if (LS.istable(val) && LS.gettabletype(val)==LUA_TT_GENERAL) {
|
||||
lua_checkstack(L, 10);
|
||||
lua_pushvalue(L, val.index());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Pop tables from the stack one by one. If the table is not
|
||||
// already numbered, number it and push subtables onto the stack.
|
||||
while (lua_gettop(L) > top) {
|
||||
lua_replace(L, tab.index());
|
||||
LS.rawget(xid, tnmap, tab);
|
||||
if (LS.isnil(xid)) {
|
||||
int id = nextid++;
|
||||
LS.rawset(tnmap, tab, id);
|
||||
LS.rawset(ntmap, id, tab);
|
||||
// Traverse the metatable.
|
||||
LS.getmetatable(val, tab);
|
||||
if (LS.istable(val) && LS.gettabletype(val)==LUA_TT_GENERAL) {
|
||||
lua_checkstack(L, 10);
|
||||
lua_pushvalue(L, val.index());
|
||||
}
|
||||
// Traverse the subtables.
|
||||
// Push all subtables onto the stack. Note that we may push
|
||||
// the same table twice, that's OK.
|
||||
for (int64_t id : basis) {
|
||||
LS.rawget(tab, tangibles, id);
|
||||
assert(LS.istable(tab));
|
||||
// Traverse subtables.
|
||||
LS.set(key, LuaNil);
|
||||
while (LS.next(tab, key, val)) {
|
||||
if (LS.istable(val) && LS.gettabletype(val)==LUA_TT_GENERAL) {
|
||||
@@ -69,9 +45,34 @@ int World::number_lua_tables(const IdVector &basis) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Pop tables from the stack one by one. If the table is not
|
||||
// already numbered, number it and push subtables onto the stack.
|
||||
while (lua_gettop(L) > top) {
|
||||
lua_replace(L, tab.index());
|
||||
LS.rawget(xid, tnmap, tab);
|
||||
if (LS.isnil(xid)) {
|
||||
int id = nextid++;
|
||||
LS.rawset(tnmap, tab, id);
|
||||
LS.rawset(ntmap, id, tab);
|
||||
// Traverse the metatable.
|
||||
LS.getmetatable(val, tab);
|
||||
if (LS.istable(val) && LS.gettabletype(val)==LUA_TT_GENERAL) {
|
||||
lua_checkstack(L, 10);
|
||||
lua_pushvalue(L, val.index());
|
||||
}
|
||||
// Traverse the subtables.
|
||||
LS.set(key, LuaNil);
|
||||
while (LS.next(tab, key, val)) {
|
||||
if (LS.istable(val) && LS.gettabletype(val)==LUA_TT_GENERAL) {
|
||||
lua_checkstack(L, 10);
|
||||
lua_pushvalue(L, val.index());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
LS.result();
|
||||
assert(stack_is_clear());
|
||||
return nextid - 1;
|
||||
}
|
||||
@@ -79,8 +80,8 @@ int World::number_lua_tables(const IdVector &basis) {
|
||||
void World::pair_lua_tables(const IdVector &basis, lua_State *master) {
|
||||
lua_State *synch = state();
|
||||
LuaVar stangibles, mtangibles, sntmap, mntmap, stnmap, mtnmap, stab, mtab, skey, mkey, sval, mval, sidx, midx;
|
||||
LuaOldStack SLS(synch, stangibles, stab, skey, sval, sntmap, stnmap, sidx);
|
||||
LuaOldStack MLS(master, mtangibles, mtab, mkey, mval, mntmap, mtnmap, midx);
|
||||
LuaExtStack SLS(synch, stangibles, stab, skey, sval, sntmap, stnmap, sidx);
|
||||
LuaExtStack MLS(master, mtangibles, mtab, mkey, mval, mntmap, mtnmap, midx);
|
||||
|
||||
// Fetch the tangible databases
|
||||
SLS.rawget(stangibles, LuaRegistry, "tangibles");
|
||||
@@ -168,63 +169,29 @@ void World::pair_lua_tables(const IdVector &basis, lua_State *master) {
|
||||
lua_pushvalue(synch, sval.index());
|
||||
}
|
||||
}
|
||||
|
||||
MLS.result();
|
||||
SLS.result();
|
||||
}
|
||||
|
||||
int World::number_remaining_tables(const IdVector &basis, lua_State *master) {
|
||||
// This is conceptually recursive, but we're going to use an
|
||||
// explicit stack (the lua stack).
|
||||
lua_State *L = master;
|
||||
LuaVar tnmap, ntmap, tangibles, tab, key, val, xid;
|
||||
LuaOldStack LS(L, tnmap, ntmap, tangibles, tab, key, val, xid);
|
||||
LS.rawget(tnmap, LuaRegistry, "tnmap");
|
||||
LS.rawget(ntmap, LuaRegistry, "ntmap");
|
||||
LS.rawget(tangibles, LuaRegistry, "tangibles");
|
||||
int ntables = LS.rawlen(ntmap);
|
||||
eng::vector<bool> visited;
|
||||
visited.assign(ntables + 1, false);
|
||||
int top = lua_gettop(L);
|
||||
int ntables;
|
||||
{
|
||||
lua_State *L = master;
|
||||
LuaVar tnmap, ntmap, tangibles, tab, key, val, xid;
|
||||
LuaExtStack LS(L, tnmap, ntmap, tangibles, tab, key, val, xid);
|
||||
LS.rawget(tnmap, LuaRegistry, "tnmap");
|
||||
LS.rawget(ntmap, LuaRegistry, "ntmap");
|
||||
LS.rawget(tangibles, LuaRegistry, "tangibles");
|
||||
ntables = LS.rawlen(ntmap);
|
||||
visited.assign(ntables + 1, false);
|
||||
int top = lua_gettop(L);
|
||||
|
||||
// Push all subtables onto the stack. Note that we may push
|
||||
// the same table twice, that's OK.
|
||||
for (int64_t id : basis) {
|
||||
LS.rawget(tab, tangibles, id);
|
||||
assert(LS.istable(tab));
|
||||
LS.set(key, LuaNil);
|
||||
while (LS.next(tab, key, val)) {
|
||||
if (LS.istable(val) && LS.gettabletype(val)==LUA_TT_GENERAL) {
|
||||
lua_checkstack(L, 10);
|
||||
lua_pushvalue(L, val.index());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Pop tables from the stack one by one. If the table is not
|
||||
// numbered, number it. If it is not visited, visit it.
|
||||
while (lua_gettop(L) > top) {
|
||||
lua_replace(L, tab.index());
|
||||
int id = 0;
|
||||
LS.rawget(xid, tnmap, tab);
|
||||
if (!LS.isnumber(xid)) {
|
||||
id = visited.size();
|
||||
LS.rawset(tnmap, tab, id);
|
||||
LS.rawset(ntmap, id, tab);
|
||||
visited.push_back(false);
|
||||
} else {
|
||||
id = LS.cknumber(xid);
|
||||
assert((id >= 0) && (id < int(visited.size())));
|
||||
}
|
||||
if (!visited[id]) {
|
||||
visited[id] = true;
|
||||
// Traverse the metatable.
|
||||
LS.getmetatable(val, tab);
|
||||
if (LS.istable(val) && LS.gettabletype(val)==LUA_TT_GENERAL) {
|
||||
lua_checkstack(L, 10);
|
||||
lua_pushvalue(L, val.index());
|
||||
}
|
||||
// Traverse the subtables.
|
||||
// Push all subtables onto the stack. Note that we may push
|
||||
// the same table twice, that's OK.
|
||||
for (int64_t id : basis) {
|
||||
LS.rawget(tab, tangibles, id);
|
||||
assert(LS.istable(tab));
|
||||
LS.set(key, LuaNil);
|
||||
while (LS.next(tab, key, val)) {
|
||||
if (LS.istable(val) && LS.gettabletype(val)==LUA_TT_GENERAL) {
|
||||
@@ -233,35 +200,68 @@ int World::number_remaining_tables(const IdVector &basis, lua_State *master) {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
LS.result();
|
||||
// Pop tables from the stack one by one. If the table is not
|
||||
// numbered, number it. If it is not visited, visit it.
|
||||
while (lua_gettop(L) > top) {
|
||||
lua_replace(L, tab.index());
|
||||
int id = 0;
|
||||
LS.rawget(xid, tnmap, tab);
|
||||
if (!LS.isnumber(xid)) {
|
||||
id = visited.size();
|
||||
LS.rawset(tnmap, tab, id);
|
||||
LS.rawset(ntmap, id, tab);
|
||||
visited.push_back(false);
|
||||
} else {
|
||||
id = LS.cknumber(xid);
|
||||
assert((id >= 0) && (id < int(visited.size())));
|
||||
}
|
||||
if (!visited[id]) {
|
||||
visited[id] = true;
|
||||
// Traverse the metatable.
|
||||
LS.getmetatable(val, tab);
|
||||
if (LS.istable(val) && LS.gettabletype(val)==LUA_TT_GENERAL) {
|
||||
lua_checkstack(L, 10);
|
||||
lua_pushvalue(L, val.index());
|
||||
}
|
||||
// Traverse the subtables.
|
||||
LS.set(key, LuaNil);
|
||||
while (LS.next(tab, key, val)) {
|
||||
if (LS.istable(val) && LS.gettabletype(val)==LUA_TT_GENERAL) {
|
||||
lua_checkstack(L, 10);
|
||||
lua_pushvalue(L, val.index());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
assert(stack_is_clear());
|
||||
return visited.size() - 1 - ntables;
|
||||
}
|
||||
|
||||
void World::create_new_tables(int n) {
|
||||
LuaVar tnmap, ntmap, tab;
|
||||
LuaOldStack LS(state(), tnmap, ntmap, tab);
|
||||
LS.rawget(tnmap, LuaRegistry, "tnmap");
|
||||
LS.rawget(ntmap, LuaRegistry, "ntmap");
|
||||
assert(LS.istable(tnmap));
|
||||
assert(LS.istable(ntmap));
|
||||
int ntables = LS.rawlen(ntmap);
|
||||
int nextid = ntables + 1;
|
||||
for (int i = 0; i < n; i++) {
|
||||
int id = nextid++;
|
||||
LS.newtable(tab);
|
||||
LS.rawset(ntmap, id, tab);
|
||||
LS.rawset(tnmap, tab, id);
|
||||
{
|
||||
LuaVar tnmap, ntmap, tab;
|
||||
LuaExtStack LS(state(), tnmap, ntmap, tab);
|
||||
LS.rawget(tnmap, LuaRegistry, "tnmap");
|
||||
LS.rawget(ntmap, LuaRegistry, "ntmap");
|
||||
assert(LS.istable(tnmap));
|
||||
assert(LS.istable(ntmap));
|
||||
int ntables = LS.rawlen(ntmap);
|
||||
int nextid = ntables + 1;
|
||||
for (int i = 0; i < n; i++) {
|
||||
int id = nextid++;
|
||||
LS.newtable(tab);
|
||||
LS.rawset(ntmap, id, tab);
|
||||
LS.rawset(tnmap, tab, id);
|
||||
}
|
||||
}
|
||||
LS.result();
|
||||
assert(stack_is_clear());
|
||||
}
|
||||
|
||||
void World::unnumber_lua_tables() {
|
||||
// All we have to do is remove these tables from the registry.
|
||||
LuaOldStack LS(state());
|
||||
LuaExtStack LS(state());
|
||||
LS.rawset(LuaRegistry, "tnmap", LuaNil);
|
||||
LS.rawset(LuaRegistry, "ntmap", LuaNil);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user