More tweaks
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1
.gitignore
vendored
1
.gitignore
vendored
@@ -31,6 +31,7 @@ Platforms/**
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Intermediate/**
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Intermediate/**
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DerivedDataCache/**
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DerivedDataCache/**
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Binaries/**
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Binaries/**
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User/**
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.vs/**
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.vs/**
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Source/Integration/lpx-paths.hpp
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Source/Integration/lpx-paths.hpp
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9
Config/DefaultEngine.ini
Normal file
9
Config/DefaultEngine.ini
Normal file
@@ -0,0 +1,9 @@
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Game/LpxLevel.LpxLevel
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GlobalDefaultGameMode=/Game/Luprex/lxGameMode.lxGameMode_C
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GameInstanceClass=/Script/IntegrationV7.GameInstanceV7
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GlobalDefaultServerGameMode=/Game/IntegrationGameModeBaseBP.IntegrationGameModeBaseBP_C
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EditorStartupMap=/Game/LpxLevel.LpxLevel
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@@ -62,6 +62,7 @@ def writefile(fn, str):
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INTEGRATION = os.path.dirname(os.path.abspath(sys.argv[0]))
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INTEGRATION = os.path.dirname(os.path.abspath(sys.argv[0]))
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UNREALENGINE = os.environ["HOME"] + "/UnrealEngine"
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UNREALENGINE = os.environ["HOME"] + "/UnrealEngine"
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UNREALBUILDTOOL = f"{UNREALENGINE}/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll"
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UNREALBUILDTOOL = f"{UNREALENGINE}/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll"
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USER = os.environ["USER"]
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#
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#
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# Change to the target directory.
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# Change to the target directory.
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@@ -189,6 +190,7 @@ LLDBINIT=f"command script import {UNREALENGINE}/Engine/Extras/LLDBDataFormatters
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for config in WORKSPACE["launch"]["configurations"]:
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for config in WORKSPACE["launch"]["configurations"]:
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config["type"] = "lldb"
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config["type"] = "lldb"
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config["initCommands"] = [ LLDBINIT ]
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config["initCommands"] = [ LLDBINIT ]
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config["args"] = [ f"{INTEGRATION}/Integration.uproject", f"-userdir=User/{USER}" ]
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config.pop("visualizerFile", None)
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config.pop("visualizerFile", None)
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config.pop("showDisplayString", None)
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config.pop("showDisplayString", None)
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