Lots of work on look-at widgets
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@@ -417,7 +417,7 @@ eng::string World::probe_lua_expr(int64_t actor_id, std::string_view lua) {
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return result;
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}
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void World::probe_lua_call(int64_t place_id, int64_t actor_id, std::string_view datapack, StreamBuffer *retvals) {
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void World::probe_lua_call(int64_t actor_id, int64_t place_id, std::string_view datapack, StreamBuffer *retvals) {
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assert(stack_is_clear());
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lua_State *L = state();
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@@ -249,7 +249,7 @@ public:
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// Print statements are discarded. The lua function may return a vector
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// of values. If so, the values are packed into a StreamBuffer.
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//
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void probe_lua_call(int64_t place_id, int64_t actor_id, std::string_view datapack, StreamBuffer *retvals);
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void probe_lua_call(int64_t actor_id, int64_t place_id, std::string_view datapack, StreamBuffer *retvals);
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// Invoke an Invocation object.
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//
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