Get rid of invoke_engio

This commit is contained in:
2024-08-29 17:45:05 -04:00
parent 368581463e
commit d4f46eef45
7 changed files with 7 additions and 103 deletions

View File

@@ -390,10 +390,6 @@ private:
//
static void store_global_pointer(lua_State *L, World *w);
// Invoke a player method, used by the graphics engine to control the player.
//
void invoke_engio(int64_t actor_id, int64_t place_id, std::string_view datapack);
// Invoke the lua_call operation.
//
void invoke_lua_call(int64_t actor_id, int64_t place_id, std::string_view datapack);