Lots of progress on octrees
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@@ -39,7 +39,7 @@ eng::string World::tangible_ids_debug_string() const {
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eng::string World::tangibles_near_debug_string(int64_t actor, int64_t distance) {
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eng::ostringstream result;
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for (int64_t id : get_near(actor, distance, true, false)) {
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for (int64_t id : get_near(actor, distance, true, false, true)) {
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const Tangible *tan = tangible_get(id);
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const AnimStep &aqback = tan->anim_queue_.back();
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result << id << ": " << aqback.graphic() << " " << aqback.plane() << " " << aqback.xyz().debug_string() << std::endl;
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