Add invoke_choose and invoke_player to DrivenEngine. invoke_player is not fully implemented in World
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@@ -128,7 +128,7 @@ public:
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return;
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}
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stdostream() << "Invoking plan: " << action << std::endl;
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Invocation inv(Invocation::KIND_PLAN, actor_id_, gui_.place(), action);
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Invocation inv(Invocation::KIND_CHOOSE, actor_id_, gui_.place(), action);
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send_invocation(inv);
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}
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