Implement LockedWrapper.GetAnimationQueues
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@@ -1,9 +1,12 @@
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#pragma once
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namespace LuprexCommonTypes {
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namespace CommonTypes {
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// Array of tangible IDs.
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using IdArray = TArray<int64>;
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// View of Array of tangible IDs.
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using IdView = TArrayView<const int64>;
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}
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// Array of std::string_view
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using StringViewVec = TArray<std::string_view>;
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}
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