Implement LockedWrapper.GetAnimationQueues
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@@ -16,8 +16,8 @@ struct INTEGRATION_API FTangibleManager
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GENERATED_BODY()
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public:
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// Import these types into our Namespace.
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using IdArray = LuprexCommonTypes::IdArray;
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using IdView = LuprexCommonTypes::IdView;
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using IdArray = CommonTypes::IdArray;
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using IdView = CommonTypes::IdView;
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// A pointer to the UWorld.
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UWorld* World;
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