More work on redirect

This commit is contained in:
2026-06-02 18:34:03 -04:00
parent 6c9f75bfac
commit d951d2ab61
12 changed files with 298 additions and 201 deletions

View File

@@ -368,26 +368,22 @@ LuaDefine(tangible_redirect, "actor1, actor2",
"|client types his name and password, tangible.redirect is used "
"|to tell the client to control the real actor."
"|"
"|Actor1 must be currently logged in. Actor2 must not be. This "
"|function doesn't error check that the actors are valid: it just "
"|queues the redirect, then the system error checks later. This "
"|is because conditions can change. An invalid redirect will cause "
"|a disconnection."
"|Actor1 must be currently logged in. Actor2 must be a valid actor "
"|tangible that is not curretly logged in."
"|") {
LuaArg lactor1, lactor2;
LuaDefStack LS(L, lactor1, lactor2);
World *w = World::fetch_global_pointer(L);
Tangible *actor1 = w->tangible_get(LS, lactor1, true);
Tangible *actor2 = w->tangible_get(LS, lactor2, true);
// if (!actor1->is_controlled_) {
// luaL_error(L, "Actor1 is not a controlled actor.");
// return 0;
// }
// if ((!actor2->can_be_controlled_) || (actor2->is_controlled_)) {
// luaL_error(L, "Actor2 is not an uncontrolled actor.");
// return 0;
// }
w->add_redirect(actor1->id(), actor2->id());
int64_t client_id = w->connection_get_client(actor1->id());
eng::string error = w->connection_redirect(client_id, actor2->id());
if (!error.empty()) {
eng::ostringstream oss;
oss << "redirect from " << actor1->id() << " to " << actor2->id() << " failed: " << error;
luaL_error(L, "%s", oss.str().c_str());
return LS.result();
}
return LS.result();
}