Code cleanup and refactoring.

This commit is contained in:
2026-02-09 13:54:00 -05:00
parent 56765fdc16
commit db35967fb9
23 changed files with 271 additions and 275 deletions

View File

@@ -16,15 +16,8 @@
#include "CommonActivatableWidget.h"
#include "LuprexGameModeBase.generated.h"
// Messages that come from inside the Luprex Core.
DECLARE_LOG_CATEGORY_EXTERN(LogLuprex, Display, All);
// Messages that pertain to our Luprex integration with Unreal.
DECLARE_LOG_CATEGORY_EXTERN(LogLuprexIntegration, Display, All);
class UlxLuaValues;
UCLASS(BlueprintType)
class INTEGRATION_API UlxLuaWidget : public UCommonActivatableWidget
{
@@ -56,7 +49,7 @@ public:
// Initialize the Luprex DLL, and do other global initialization.
void InitializeGlobalState();
// Set the entire contents of the console output box.
// Send prints into Unreal, for display on the virtual console.
UFUNCTION(BlueprintImplementableEvent, Category = "Luprex|Miscellaneous")
void ConsoleAddOutput(const FString& text);