Code cleanup and refactoring.
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@@ -4,7 +4,7 @@
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#include "CoreMinimal.h"
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#include "UObject/NoExportTypes.h"
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#include "CommonTypes.h"
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#include "Common.h"
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#include "Tangible.h"
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#include "TangibleManager.generated.h"
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@@ -17,8 +17,8 @@ class INTEGRATION_API UlxTangibleManager : public UObject
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public:
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// Types used frequently.
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using IdView = CommonTypes::IdView;
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using IdArray = CommonTypes::IdArray;
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using IdView = LpxCommonTypes::IdView;
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using IdArray = LpxCommonTypes::IdArray;
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using TanArray = TArray<UlxTangible*>;
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// A pointer to our game mode.
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